id Tech: Standardizing and fixing display names (#4240)

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Exempt-Medic 2024-11-29 15:34:14 -05:00 committed by GitHub
parent 2fb59d39c9
commit 8444ffa0c7
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3 changed files with 3 additions and 3 deletions

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@ -112,7 +112,7 @@ class StartWithComputerAreaMaps(Toggle):
class ResetLevelOnDeath(DefaultOnToggle):
"""When dying, levels are reset and monsters respawned. But inventory and checks are kept.
Turning this setting off is considered easy mode. Good for new players that don't know the levels well."""
display_name="Reset Level on Death"
display_name = "Reset Level on Death"
class Episode1(DefaultOnToggle):

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@ -102,7 +102,7 @@ class StartWithComputerAreaMaps(Toggle):
class ResetLevelOnDeath(DefaultOnToggle):
"""When dying, levels are reset and monsters respawned. But inventory and checks are kept.
Turning this setting off is considered easy mode. Good for new players that don't know the levels well."""
display_message="Reset level on death"
display_name = "Reset Level on Death"
class Episode1(DefaultOnToggle):

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@ -104,7 +104,7 @@ class StartWithMapScrolls(Toggle):
class ResetLevelOnDeath(DefaultOnToggle):
"""When dying, levels are reset and monsters respawned. But inventory and checks are kept.
Turning this setting off is considered easy mode. Good for new players that don't know the levels well."""
display_message="Reset level on death"
display_name = "Reset Level on Death"
class CheckSanity(Toggle):