Blasphemous: Add missing logic (#2165)
* Blasphemous: Set rules for events later * Blasphemous: More misc logic fixes * Update worlds/blasphemous/Rules.py Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> * Update worlds/blasphemous/Rules.py Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> * Blasphemous: Some cleanup * Blasphemous: Add missing logic --------- Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
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@ -2451,6 +2451,8 @@ def rules(blasphemousworld):
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# Items
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set_rule(world.get_location("PotSS: 4th meeting with Redento", player),
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lambda state: redento(state, blasphemousworld, player, 4))
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set_rule(world.get_location("PotSS: Amanecida of the Chiselled Steel", player),
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lambda state: can_beat_boss(state, "Patio", logic, player))
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# No doors
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