LttP: fix missing music
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@ -561,9 +561,9 @@ A Link to the Past:
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# You can combine these events like this. randomonhit-enter-exit if you want it on hit, enter, exit.
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# You can combine these events like this. randomonhit-enter-exit if you want it on hit, enter, exit.
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randomonall: 0 # Random sprite on any and all currently supported events. Refer to above for the supported events.
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randomonall: 0 # Random sprite on any and all currently supported events. Refer to above for the supported events.
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Link: 50 # To add other sprites: open the gui/Creator, go to adjust, select a sprite and write down the name the gui calls it
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Link: 50 # To add other sprites: open the gui/Creator, go to adjust, select a sprite and write down the name the gui calls it
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disablemusic: # If "on", all in-game music will be disabled
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music: # If "off", all in-game music will be disabled
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on: 0
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on: 50
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off: 50
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off: 0
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quickswap: # Enable switching items by pressing the L+R shoulder buttons
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quickswap: # Enable switching items by pressing the L+R shoulder buttons
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on: 50
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on: 50
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off: 0
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off: 0
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@ -1754,7 +1754,7 @@ def apply_rom_settings(rom, beep, color, quickswap, menuspeed, music: bool, spri
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world=None, player=1, allow_random_on_event=False, reduceflashing=False,
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world=None, player=1, allow_random_on_event=False, reduceflashing=False,
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triforcehud: str = None):
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triforcehud: str = None):
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local_random = random if not world else world.slot_seeds[player]
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local_random = random if not world else world.slot_seeds[player]
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disable_music: bool = music
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disable_music: bool = not music
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# enable instant item menu
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# enable instant item menu
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if menuspeed == 'instant':
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if menuspeed == 'instant':
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rom.write_byte(0x6DD9A, 0x20)
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rom.write_byte(0x6DD9A, 0x20)
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