SC2: Fixed issue in random mission order with some missions being available too early
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@ -204,7 +204,7 @@ def create_regions(world: MultiWorld, player: int, locations: Tuple[LocationData
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mission_req_table.update({missions[i]: MissionInfo(
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vanilla_mission_req_table[missions[i]].id, vanilla_mission_req_table[missions[i]].extra_locations,
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connections, completion_critical=vanilla_shuffle_order[i].completion_critical,
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or_requirements=vanilla_shuffle_order[i].or_requirements)})
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number=vanilla_shuffle_order[i].number, or_requirements=vanilla_shuffle_order[i].or_requirements)})
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return mission_req_table
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