OoT: Add display names to ER options

This commit is contained in:
espeon65536 2021-11-14 06:55:32 -06:00
parent e90b2c3a5c
commit 8b60a9e2f0
1 changed files with 7 additions and 0 deletions

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@ -96,6 +96,7 @@ class StartingAge(Choice):
class InteriorEntrances(Choice):
"""Shuffles interior entrances. "Simple" shuffles houses and Great Fairies; "All" includes Windmill, Link's House, Temple of Time, and Kak potion shop."""
displayname = "Shuffle Interior Entrances"
option_off = 0
option_simple = 1
option_all = 2
@ -105,26 +106,32 @@ class InteriorEntrances(Choice):
class GrottoEntrances(Toggle):
"""Shuffles grotto and grave entrances."""
displayname = "Shuffle Grotto/Grave Entrances"
class DungeonEntrances(Toggle):
"""Shuffles dungeon entrances, excluding Ganon's Castle. Opens Deku, Fire and BotW to both ages."""
displayname = "Shuffle Dungeon Entrances"
class OverworldEntrances(Toggle):
"""Shuffles overworld loading zones."""
displayname = "Shuffle Overworld Entrances"
class OwlDrops(Toggle):
"""Randomizes owl drops from Lake Hylia or Death Mountain Trail as child."""
displayname = "Randomize Owl Drops"
class WarpSongs(Toggle):
"""Randomizes warp song destinations."""
displayname = "Randomize Warp Songs"
class SpawnPositions(Toggle):
"""Randomizes the starting position on loading a save. Consistent between savewarps."""
displayname = "Randomize Spawn Positions"
class TriforceHunt(Toggle):