Stardew Valley: Remove Accessibility and progression balancing from presets #3833
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@ -57,8 +57,6 @@ all_random_settings = {
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}
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}
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easy_settings = {
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easy_settings = {
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"progression_balancing": ProgressionBalancing.default,
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"accessibility": Accessibility.option_full,
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Goal.internal_name: Goal.option_community_center,
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Goal.internal_name: Goal.option_community_center,
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FarmType.internal_name: "random",
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FarmType.internal_name: "random",
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StartingMoney.internal_name: "very rich",
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StartingMoney.internal_name: "very rich",
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@ -103,8 +101,6 @@ easy_settings = {
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}
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}
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medium_settings = {
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medium_settings = {
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"progression_balancing": 25,
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"accessibility": Accessibility.option_full,
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Goal.internal_name: Goal.option_community_center,
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Goal.internal_name: Goal.option_community_center,
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FarmType.internal_name: "random",
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FarmType.internal_name: "random",
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StartingMoney.internal_name: "rich",
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StartingMoney.internal_name: "rich",
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@ -149,8 +145,6 @@ medium_settings = {
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}
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}
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hard_settings = {
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hard_settings = {
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"progression_balancing": 0,
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"accessibility": Accessibility.option_full,
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Goal.internal_name: Goal.option_grandpa_evaluation,
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Goal.internal_name: Goal.option_grandpa_evaluation,
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FarmType.internal_name: "random",
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FarmType.internal_name: "random",
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StartingMoney.internal_name: "extra",
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StartingMoney.internal_name: "extra",
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@ -195,8 +189,6 @@ hard_settings = {
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}
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}
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nightmare_settings = {
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nightmare_settings = {
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"progression_balancing": 0,
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"accessibility": Accessibility.option_full,
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Goal.internal_name: Goal.option_community_center,
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Goal.internal_name: Goal.option_community_center,
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FarmType.internal_name: "random",
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FarmType.internal_name: "random",
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StartingMoney.internal_name: "vanilla",
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StartingMoney.internal_name: "vanilla",
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@ -241,8 +233,6 @@ nightmare_settings = {
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}
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}
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short_settings = {
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short_settings = {
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"progression_balancing": ProgressionBalancing.default,
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"accessibility": Accessibility.option_full,
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Goal.internal_name: Goal.option_bottom_of_the_mines,
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Goal.internal_name: Goal.option_bottom_of_the_mines,
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FarmType.internal_name: "random",
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FarmType.internal_name: "random",
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StartingMoney.internal_name: "filthy rich",
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StartingMoney.internal_name: "filthy rich",
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@ -287,8 +277,6 @@ short_settings = {
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}
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}
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minsanity_settings = {
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minsanity_settings = {
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"progression_balancing": ProgressionBalancing.default,
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"accessibility": Accessibility.option_minimal,
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Goal.internal_name: Goal.default,
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Goal.internal_name: Goal.default,
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FarmType.internal_name: "random",
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FarmType.internal_name: "random",
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StartingMoney.internal_name: StartingMoney.default,
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StartingMoney.internal_name: StartingMoney.default,
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@ -333,8 +321,6 @@ minsanity_settings = {
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}
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}
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allsanity_settings = {
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allsanity_settings = {
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"progression_balancing": ProgressionBalancing.default,
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"accessibility": Accessibility.option_full,
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Goal.internal_name: Goal.default,
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Goal.internal_name: Goal.default,
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FarmType.internal_name: "random",
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FarmType.internal_name: "random",
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StartingMoney.internal_name: StartingMoney.default,
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StartingMoney.internal_name: StartingMoney.default,
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