From 8d3ea9c50f127a82ef0128d028df659b101eb9a5 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Mon, 14 Mar 2022 20:26:16 +0100 Subject: [PATCH] Factorio: write Group names to mod --- worlds/factorio/Mod.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/worlds/factorio/Mod.py b/worlds/factorio/Mod.py index 204aedc2..be983701 100644 --- a/worlds/factorio/Mod.py +++ b/worlds/factorio/Mod.py @@ -69,7 +69,6 @@ def generate_mod(world, output_directory: str): control_template = template_env.get_template("control.lua") settings_template = template_env.get_template("settings.lua") # get data for templates - player_names = {x: multiworld.player_name[x] for x in multiworld.player_ids} locations = [] for location in multiworld.get_filled_locations(player): if location.address: @@ -95,7 +94,7 @@ def generate_mod(world, output_directory: str): return random.uniform(low, high) template_data = { - "locations": locations, "player_names": player_names, "tech_table": tech_table, + "locations": locations, "player_names": multiworld.player_name, "tech_table": tech_table, "base_tech_table": base_tech_table, "tech_to_progressive_lookup": tech_to_progressive_lookup, "mod_name": mod_name, "allowed_science_packs": multiworld.max_science_pack[player].get_allowed_packs(),