Alttp: only check item.type for own items with retro_cave
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				|  | @ -480,7 +480,7 @@ def set_up_take_anys(world, player): | ||||||
|     old_man_take_any.shop = TakeAny(old_man_take_any, 0x0112, 0xE2, True, True, total_shop_slots) |     old_man_take_any.shop = TakeAny(old_man_take_any, 0x0112, 0xE2, True, True, total_shop_slots) | ||||||
|     world.shops.append(old_man_take_any.shop) |     world.shops.append(old_man_take_any.shop) | ||||||
| 
 | 
 | ||||||
|     swords = [item for item in world.itempool if item.type == 'Sword' and item.player == player] |     swords = [item for item in world.itempool if item.player == player and item.type == 'Sword'] | ||||||
|     if swords: |     if swords: | ||||||
|         sword = world.random.choice(swords) |         sword = world.random.choice(swords) | ||||||
|         world.itempool.remove(sword) |         world.itempool.remove(sword) | ||||||
|  |  | ||||||
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