diff --git a/worlds/overcooked2/Options.py b/worlds/overcooked2/Options.py index c8596340..cb4e43d2 100644 --- a/worlds/overcooked2/Options.py +++ b/worlds/overcooked2/Options.py @@ -28,7 +28,7 @@ class OC2Toggle(Toggle): class LocationBalancing(Choice): - """Location balancing affects the density of progression items found in your world relative to other wordlds. This setting changes nothing for solo games. + """Location balancing affects the density of progression items found in your world relative to other worlds. This setting changes nothing for solo games. - Disabled: Location density in your world can fluctuate greatly depending on the settings of other players. In extreme cases, your world may be entirely populated with filler items @@ -48,7 +48,7 @@ class RampTricks(OC2Toggle): class DeathLink(Choice): - """DeathLink is an opt-in feature for Multiworlds where individual death events are propogated to all games with DeathLink enabled. + """DeathLink is an opt-in feature for Multiworlds where individual death events are propagated to all games with DeathLink enabled. - Disabled: Death will behave as it does in the original game. @@ -88,7 +88,7 @@ class ShuffleLevelOrder(OC2OnToggle): class IncludeHordeLevels(OC2OnToggle): - """Includes "Horde Defence" levels in the pool of possible kitchens when Shuffle Level Order is enabled. Also adds + """Includes "Horde Defense" levels in the pool of possible kitchens when Shuffle Level Order is enabled. Also adds two horde-specific items into the item pool.""" display_name = "Include Horde Levels" @@ -119,7 +119,7 @@ class ShorterLevelDuration(OC2OnToggle): class ShortHordeLevels(OC2OnToggle): """Modifies horde levels to contain roughly 1/3rd fewer waves than in the original game. - The kitchen's health is sacled appropriately to preserve the same approximate difficulty.""" + The kitchen's health is scaled appropriately to preserve the same approximate difficulty.""" display_name = "Shorter Horde Levels" diff --git a/worlds/overcooked2/docs/setup_en.md b/worlds/overcooked2/docs/setup_en.md index 8738e3ed..de7bbb5b 100644 --- a/worlds/overcooked2/docs/setup_en.md +++ b/worlds/overcooked2/docs/setup_en.md @@ -19,9 +19,9 @@ ## Overview -*OC2-Modding* is a general purpose modding framework which doubles as an Archipelago MultiWorld Client. It works by using Harmony to inject custom code into the game at runtime, so none of the orignal game files need to be modified in any way. +*OC2-Modding* is a general purpose modding framework which doubles as an Archipelago MultiWorld Client. It works by using Harmony to inject custom code into the game at runtime, so none of the original game files need to be modified in any way. -When connecting to an Archipelago session using the in-game login screen, a modfile containing all relevant game modifications is automatically downloaded and applied. +When connecting to an Archipelago session using the in-game login screen, a mod file containing all relevant game modifications is automatically downloaded and applied. From this point, the game will communicate with the Archipelago service directly to manage sending/receiving items. Notifications of important events will appear through an in-game console at the top of the screen.