Core: fix start_inventory ignoring count
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5
Main.py
5
Main.py
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@ -112,8 +112,9 @@ def main(args, seed=None):
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logger.info('')
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for player in world.player_ids:
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for item_name in world.start_inventory[player].value:
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world.push_precollected(world.create_item(item_name, player))
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for item_name, count in world.start_inventory[player].value.items():
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for _ in range(count):
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world.push_precollected(world.create_item(item_name, player))
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for player in world.player_ids:
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if player in world.get_game_players("A Link to the Past"):
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