From 8fbe6a45110ead87ad80d8f0f0179c4b72b30881 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Mon, 4 Apr 2022 18:54:40 -0400 Subject: [PATCH] [WebHost] Only calculate settingHash once in player-settings --- WebHostLib/static/assets/player-settings.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/WebHostLib/static/assets/player-settings.js b/WebHostLib/static/assets/player-settings.js index bb5ef0a8..91a59125 100644 --- a/WebHostLib/static/assets/player-settings.js +++ b/WebHostLib/static/assets/player-settings.js @@ -10,9 +10,9 @@ window.addEventListener('load', () => { let settingHash = localStorage.getItem(`${gameName}-hash`); if (!settingHash) { // If no hash data has been set before, set it now - localStorage.setItem(`${gameName}-hash`, md5(results[0])); - localStorage.removeItem(gameName); settingHash = md5(results[0]); + localStorage.setItem(`${gameName}-hash`, settingHash); + localStorage.removeItem(gameName); } if (settingHash !== md5(results[0])) {