From 9196c86416b11d578c1fdf64f377213aef6823ad Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Sat, 11 Apr 2020 15:33:20 +0200 Subject: [PATCH] restore dungeon shuffles --- easy.yaml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/easy.yaml b/easy.yaml index fde5d16d..3e8c7257 100644 --- a/easy.yaml +++ b/easy.yaml @@ -52,6 +52,8 @@ progressive: # Enable or disable progressive items (swords, shields, bow) random: 0 # Randomly decides for all items. Swords could be progressive, shields might not be entrance_shuffle: # Documentation: https://alttpr.com/en/options#entrance_shuffle none: 1 # Vanilla game map. All entrances and exits lead to their original locations. You probably want this option + dungeonssimple: 0 # shuffle just dungeons amongst each other, swapping dungeons entirely, so Hyrule Castle is always 1 dungeon + dungeonsfull: 0 # shuffle any dungeon entrance with any dungeon interior, so Hyrule Castle can be 4 different dungeons simple: 0 # Entrances are grouped together before being randomized. Simple uses the most strict grouping rules restricted: 0 # Less strict than simple full: 0 # Less strict than restricted