Pokémon R/B: Add inheritance to "Completely Random" option as well
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@ -332,8 +332,8 @@ def process_pokemon_data(self):
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if ((mon in poke_data.evolves_from.keys() and mon_data["type1"] ==
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if ((mon in poke_data.evolves_from.keys() and mon_data["type1"] ==
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local_poke_data[poke_data.evolves_from[mon]]["type1"] and mon_data["type2"] ==
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local_poke_data[poke_data.evolves_from[mon]]["type1"] and mon_data["type2"] ==
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local_poke_data[poke_data.evolves_from[mon]]["type2"]) and (
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local_poke_data[poke_data.evolves_from[mon]]["type2"]) and (
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(flag < 50 and self.multiworld.tm_compatibility[self.player].value == 1) or (
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(flag < 50 and self.multiworld.tm_compatibility[self.player].value in [1, 2]) or (
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flag >= 51 and self.multiworld.hm_compatibility[self.player].value == 1))):
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flag >= 51 and self.multiworld.hm_compatibility[self.player].value in [1, 2]))):
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bit = 1 if local_poke_data[poke_data.evolves_from[mon]]["tms"][int(flag / 8)] & 1 << (flag % 8) else 0
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bit = 1 if local_poke_data[poke_data.evolves_from[mon]]["tms"][int(flag / 8)] & 1 << (flag % 8) else 0
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elif (flag < 50 and self.multiworld.tm_compatibility[self.player].value == 1) or (flag >= 50 and self.multiworld.hm_compatibility[self.player].value == 1):
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elif (flag < 50 and self.multiworld.tm_compatibility[self.player].value == 1) or (flag >= 50 and self.multiworld.hm_compatibility[self.player].value == 1):
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type_match = poke_data.moves[tm_move]["type"] in [mon_data["type1"], mon_data["type2"]]
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type_match = poke_data.moves[tm_move]["type"] in [mon_data["type1"], mon_data["type2"]]
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