Pokémon R/B: Add inheritance to "Completely Random" option as well
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				|  | @ -332,8 +332,8 @@ def process_pokemon_data(self): | ||||||
|                 if ((mon in poke_data.evolves_from.keys() and mon_data["type1"] == |                 if ((mon in poke_data.evolves_from.keys() and mon_data["type1"] == | ||||||
|                      local_poke_data[poke_data.evolves_from[mon]]["type1"] and mon_data["type2"] == |                      local_poke_data[poke_data.evolves_from[mon]]["type1"] and mon_data["type2"] == | ||||||
|                      local_poke_data[poke_data.evolves_from[mon]]["type2"]) and ( |                      local_poke_data[poke_data.evolves_from[mon]]["type2"]) and ( | ||||||
|                         (flag < 50 and self.multiworld.tm_compatibility[self.player].value == 1) or ( |                         (flag < 50 and self.multiworld.tm_compatibility[self.player].value in [1, 2]) or ( | ||||||
|                         flag >= 51 and self.multiworld.hm_compatibility[self.player].value == 1))): |                         flag >= 51 and self.multiworld.hm_compatibility[self.player].value in [1, 2]))): | ||||||
|                     bit = 1 if local_poke_data[poke_data.evolves_from[mon]]["tms"][int(flag / 8)] & 1 << (flag % 8) else 0 |                     bit = 1 if local_poke_data[poke_data.evolves_from[mon]]["tms"][int(flag / 8)] & 1 << (flag % 8) else 0 | ||||||
|                 elif (flag < 50 and self.multiworld.tm_compatibility[self.player].value == 1) or (flag >= 50 and self.multiworld.hm_compatibility[self.player].value == 1): |                 elif (flag < 50 and self.multiworld.tm_compatibility[self.player].value == 1) or (flag >= 50 and self.multiworld.hm_compatibility[self.player].value == 1): | ||||||
|                     type_match = poke_data.moves[tm_move]["type"] in [mon_data["type1"], mon_data["type2"]] |                     type_match = poke_data.moves[tm_move]["type"] in [mon_data["type1"], mon_data["type2"]] | ||||||
|  |  | ||||||
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