Fix ganon's silvers hint with progressive bows
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								Rom.py
								
								
								
								
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			@ -1516,14 +1516,11 @@ def write_strings(rom, world, player):
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    if distinguished_prog_bow_loc:
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        prog_bow_locs.remove(distinguished_prog_bow_loc)
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        silverarrow_hint = (' %s?' % hint_text(distinguished_prog_bow_loc).replace('Ganon\'s', 'my'))
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        tt['ganon_phase_3_no_silvers_alt'] = 'Did you find the silver arrows%s' % silverarrow_hint
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        tt['ganon_phase_3_no_silvers'] = 'Did you find the silver arrows%s' % silverarrow_hint
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    if any(prog_bow_locs):
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        silverarrow_hint = (' %s?' % hint_text(random.choice(prog_bow_locs)).replace('Ganon\'s', 'my'))
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        tt['ganon_phase_3_no_silvers'] = 'Did you find the silver arrows%s' % silverarrow_hint
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    silverarrow_hint = (' %s?' % hint_text(silverarrows[0]).replace('Ganon\'s', 'my')) if silverarrows else '?\nI think not!'
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        tt['ganon_phase_3_no_silvers_alt'] = 'Did you find the silver arrows%s' % silverarrow_hint
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    crystal5 = world.find_items('Crystal 5', player)[0]
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