Core: improve fulfills_accessibility performance
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@ -577,10 +577,9 @@ class MultiWorld():
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while locations:
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sphere: List[Location] = []
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for location in locations:
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if location.can_reach(state):
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assert location not in sphere
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sphere.append(location)
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for n in range(len(locations) - 1, -1, -1):
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if locations[n].can_reach(state):
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sphere.append(locations.pop(n))
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if not sphere:
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# ran out of places and did not finish yet, quit
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@ -589,7 +588,6 @@ class MultiWorld():
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return False
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for location in sphere:
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locations.remove(location)
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if location.item:
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state.collect(location.item, True, location)
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