Docs: Update BizHawk Open Script wording to be clearer. ()

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Payden K. Pringle 2023-03-26 12:34:00 -05:00 committed by GitHub
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commit 963c33c02a
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5 changed files with 5 additions and 5 deletions
worlds

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@ -100,7 +100,7 @@ the lua you are using in your file explorer and copy the `socket.dll` to the bas
Once you have changed the loaded core, you must restart BizHawk.
2. Load your ROM file if it hasn't already been loaded.
3. Click on the Tools menu and click on **Lua Console**
4. Click the button to open a new Lua script.
4. Click the Open Folder icon that says `Open Script` via the tooltip on mouse hover, or click the Script Menu then `Open Script...`, or press `Ctrl-O`.
5. Select the `Connector.lua` file included with your client
- Look in the Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if the
emulator is 64-bit or 32-bit. Please note the most recent versions of BizHawk are 64-bit only.

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@ -100,7 +100,7 @@ the lua you are using in your file explorer and copy the `socket.dll` to the bas
Once you have changed the loaded core, you must restart BizHawk.
2. Load your ROM file if it hasn't already been loaded.
3. Click on the Tools menu and click on **Lua Console**
4. Click the button to open a new Lua script.
4. Click the Open Folder icon that says `Open Script` via the tooltip on mouse hover, or click the Script Menu then `Open Script...`, or press `Ctrl-O`.
5. Select the `Connector.lua` file included with your client
- Look in the Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if the
emulator is 64-bit or 32-bit. Please note the most recent versions of BizHawk are 64-bit only.

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@ -90,7 +90,7 @@ the lua you are using in your file explorer and copy the `socket.dll` to the bas
Once you have changed the loaded core, you must restart BizHawk.
2. Load your ROM file if it hasn't already been loaded.
3. Click on the Tools menu and click on **Lua Console**
4. Click the button to open a new Lua script.
4. Click the Open Folder icon that says `Open Script` via the tooltip on mouse hover, or click the Script Menu then `Open Script...`, or press `Ctrl-O`.
5. Select the `Connector.lua` file included with your client
- Look in the Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if the
emulator is 64-bit or 32-bit. Please note the most recent versions of BizHawk are 64-bit only.

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@ -98,7 +98,7 @@ the lua you are using in your file explorer and copy the `socket.dll` to the bas
Once you have changed the loaded core, you must restart BizHawk.
2. Load your ROM file if it hasn't already been loaded.
3. Click on the Tools menu and click on **Lua Console**
4. Click the button to open a new Lua script.
4. Click the Open Folder icon that says `Open Script` via the tooltip on mouse hover, or click the Script Menu then `Open Script...`, or press `Ctrl-O`.
5. Select the `Connector.lua` file included with your client
- Look in the Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if the
emulator is 64-bit or 32-bit. Please note the most recent versions of BizHawk are 64-bit only.

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@ -85,7 +85,7 @@ you may be prompted to allow it to communicate through the Windows Firewall.
Once you have changed the loaded core, you must restart BizHawk.
2. Load your ROM file if it hasn't already been loaded.
3. Click on the Tools menu and click on **Lua Console**
4. Click the button to open a new Lua script.
4. Click the Open Folder icon that says `Open Script` via the tooltip on mouse hover, or click the Script Menu then `Open Script...`, or press `Ctrl-O`.
5. Select any `Connector.lua` file from your SNI installation
##### bsnes-plus-nwa