implement Factorio option "free_samples"

This commit is contained in:
Fabian Dill 2021-04-06 21:16:25 +02:00
parent bc1d0ed583
commit 96a28ed41e
4 changed files with 39 additions and 3 deletions

View File

@ -262,6 +262,12 @@ class TechCost(Choice):
option_insane = 6
default = 3
class FreeSamples(Choice):
option_none = 0
option_single_craft = 1
option_half_stack = 2
option_stack = 3
default = 3
class TechTreeLayout(Choice):
option_single = 0
@ -270,7 +276,8 @@ class TechTreeLayout(Choice):
factorio_options: typing.Dict[str, type(Option)] = {"max_science_pack": MaxSciencePack,
"tech_tree_layout": TechTreeLayout,
"tech_cost": TechCost}
"tech_cost": TechCost,
"free_samples": FreeSamples}
if __name__ == "__main__":
import argparse

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@ -24,12 +24,29 @@ function filter_ingredients(ingredients)
return new_ingredient_list
end
function get_any_stack_size(name)
local item = data.raw["item"][name]
if item ~= nil then
return item.stack_size
end
{#- need to search #}
for _, group in pairs(data.raw) do
for _, testitem in pairs(group) do
if testitem.name == name then
return testitem.stack_size
end
end
end
{#- failsafe #}
return 1
end
function prep_copy(new_copy, old_tech)
old_tech.enabled = false
new_copy.unit = table.deepcopy(old_tech.unit)
new_copy.unit.ingredients = filter_ingredients(new_copy.unit.ingredients)
{% if free_samples %}
local new_effects = {}
log(serpent.block(old_tech.effects))
if old_tech.effects then
for _, effect in pairs(old_tech.effects) do
if effect.type == "unlock-recipe" then
@ -48,7 +65,13 @@ function prep_copy(new_copy, old_tech)
end
for _, result in pairs(results) do
if result.type == "item" then
{% if free_samples == 1 %}
local new = {type="give-item", count=result.amount, item=result.name}
{% elif free_samples == 2 %}
local new = {type="give-item", count=get_any_stack_size(result.name) * 0.5, item=result.name}
{% else %}
local new = {type="give-item", count=get_any_stack_size(result.name), item=result.name}
{% endif %}
table.insert(new_effects, new)
end
end
@ -58,6 +81,7 @@ function prep_copy(new_copy, old_tech)
for _, effect in pairs(new_effects) do
table.insert(old_tech.effects, effect)
end
{% endif %}
end

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@ -54,6 +54,11 @@ tech_cost:
hard : 0
very_hard : 0
insane : 0
free_samples:
none: 1
single_craft: 0
half_stack: 0
stack: 0
# A Link to the Past options:
### Logic Section ###
# Warning: overworld_glitches is not available and minor_glitches is only partially implemented on the door-rando version

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@ -48,7 +48,7 @@ def generate_mod(world: MultiWorld, player: int):
6: 10}[world.tech_cost[player].value]
template_data = {"locations": locations, "player_names" : player_names, "tech_table": tech_table,
"mod_name": mod_name, "allowed_science_packs": world.max_science_pack[player].get_allowed_packs(),
"tech_cost": tech_cost}
"tech_cost": tech_cost, "free_samples": world.free_samples[player].value}
mod_code = template.render(**template_data)