From 96cc7f79dc79aa50f2c82b8946f8772a5c6aee23 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Thu, 22 Dec 2022 06:42:45 +0100 Subject: [PATCH] Subnautica: fix early seaglide --- worlds/subnautica/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/subnautica/__init__.py b/worlds/subnautica/__init__.py index 0f793af9..116450a3 100644 --- a/worlds/subnautica/__init__.py +++ b/worlds/subnautica/__init__.py @@ -47,7 +47,7 @@ class SubnauticaWorld(World): creatures_to_scan: List[str] def generate_early(self) -> None: - if self.multiworld.early_seaglide: + if self.multiworld.early_seaglide[self.player]: self.multiworld.local_early_items[self.player]["Seaglide Fragment"] = 2 scan_option: Options.AggressiveScanLogic = self.multiworld.creature_scan_logic[self.player]