From 96f469c73792199f84fe3128244c0dfa73331df4 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Mon, 20 Jan 2025 10:04:39 -0500 Subject: [PATCH] TUNIC: Fix hero relics not being prog if hex quest is on in combat logic #4509 --- worlds/tunic/__init__.py | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 1394c11c..96d3c10b 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -331,10 +331,11 @@ class TunicWorld(World): remove_filler(items_to_create[gold_hexagon]) - # Sort for deterministic order - for hero_relic in sorted(item_name_groups["Hero Relics"]): - tunic_items.append(self.create_item(hero_relic, ItemClassification.useful)) - items_to_create[hero_relic] = 0 + if not self.options.combat_logic: + # Sort for deterministic order + for hero_relic in sorted(item_name_groups["Hero Relics"]): + tunic_items.append(self.create_item(hero_relic, ItemClassification.useful)) + items_to_create[hero_relic] = 0 if not self.options.ability_shuffling: # Sort for deterministic order