LADX: use verify() to verify sprites (#1620)
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@ -324,17 +324,22 @@ class GfxMod(FreeText, LADXROption):
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if extension in self.extensions:
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GfxMod.__spriteFiles[name].append(file)
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def verify(self, world, player_name: str, plando_options) -> None:
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if self.value == "Link" or self.value in GfxMod.__spriteFiles:
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return
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raise Exception(f"LADX Sprite '{self.value}' not found. Possible sprites are: {['Link'] + list(GfxMod.__spriteFiles.keys())}")
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def to_ladxr_option(self, all_options):
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if self.value == -1 or self.value == "Link":
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return None, None
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elif self.value in GfxMod.__spriteFiles:
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if len(GfxMod.__spriteFiles[self.value]) > 1:
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logger.warning(f"{self.value} does not uniquely identify a file. Possible matches: {GfxMod.__spriteFiles[self.value]}. Using {GfxMod.__spriteFiles[self.value][0]}")
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return self.ladxr_name, GfxMod.__spriteFiles[self.value][0]
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return self.ladxr_name, GfxMod.__spriteFiles[self.value][0]
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logger.error(f"Spritesheet {self.value} not found. Falling back to default sprite.")
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return None, None
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assert self.value in GfxMod.__spriteFiles
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if len(GfxMod.__spriteFiles[self.value]) > 1:
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logger.warning(f"{self.value} does not uniquely identify a file. Possible matches: {GfxMod.__spriteFiles[self.value]}. Using {GfxMod.__spriteFiles[self.value][0]}")
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return self.ladxr_name, GfxMod.__spriteFiles[self.value][0]
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class Palette(Choice):
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"""
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