update meta.yaml with new progression balancing

This commit is contained in:
Fabian Dill 2020-05-19 02:57:34 +02:00
parent 3139b05fd2
commit 9a645389ad
1 changed files with 4 additions and 3 deletions

View File

@ -11,9 +11,10 @@
# inverted
#this means, if world_state is meta-rolled and the result happens to be inverted, then defer to the player's yaml instead.
meta_description: Meta-Mystery file with the intention of having similar-length completion times for a hopefully better experience
progression_balancing: # only available in meta.yaml
on: 1
off: 0 # if you turn this off, then prepare for a lot of logical BK
progression_balancing: # progression balancing tries to make sure that the player has *something* towards any players goal in each "sphere"
on: 0 # force every player into progression balancing
off: 0 # force every player out of progression balancing, then prepare for a lot of logical BK
null: 1 # let players decide via their own progression_balancing flag in their yaml, defaulting to on
goals:
ganon: 10
fast_ganon: 25