fix tests for bee traps

This commit is contained in:
espeon65536 2021-08-04 16:46:47 -05:00 committed by Fabian Dill
parent 63617edfef
commit 9aa4bb3f4b
1 changed files with 2 additions and 2 deletions

View File

@ -4,7 +4,7 @@ from BaseClasses import MultiWorld
from worlds import AutoWorld
from worlds.minecraft import MinecraftWorld
from worlds.minecraft.Items import MinecraftItem, item_table
from worlds.minecraft.Options import AdvancementGoal, CombatDifficulty
from worlds.minecraft.Options import AdvancementGoal, CombatDifficulty, BeeTraps
from Options import Toggle
# Converts the name of an item into an item object
@ -36,7 +36,7 @@ class TestMinecraft(TestBase):
setattr(self.world, "advancement_goal", {1: AdvancementGoal(30)})
setattr(self.world, "shuffle_structures", {1: Toggle(False)})
setattr(self.world, "combat_difficulty", {1: CombatDifficulty(1)}) # normal
setattr(self.world, "bee_traps", {1: Toggle(False)})
setattr(self.world, "bee_traps", {1: BeeTraps(0)})
setattr(self.world, "structure_compasses", {1: Toggle(False)})
AutoWorld.call_single(self.world, "create_regions", 1)
AutoWorld.call_single(self.world, "generate_basic", 1)