fix tests for bee traps
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				|  | @ -4,7 +4,7 @@ from BaseClasses import MultiWorld | ||||||
| from worlds import AutoWorld | from worlds import AutoWorld | ||||||
| from worlds.minecraft import MinecraftWorld | from worlds.minecraft import MinecraftWorld | ||||||
| from worlds.minecraft.Items import MinecraftItem, item_table | from worlds.minecraft.Items import MinecraftItem, item_table | ||||||
| from worlds.minecraft.Options import AdvancementGoal, CombatDifficulty | from worlds.minecraft.Options import AdvancementGoal, CombatDifficulty, BeeTraps | ||||||
| from Options import Toggle | from Options import Toggle | ||||||
| 
 | 
 | ||||||
| # Converts the name of an item into an item object | # Converts the name of an item into an item object | ||||||
|  | @ -36,7 +36,7 @@ class TestMinecraft(TestBase): | ||||||
|         setattr(self.world, "advancement_goal", {1: AdvancementGoal(30)}) |         setattr(self.world, "advancement_goal", {1: AdvancementGoal(30)}) | ||||||
|         setattr(self.world, "shuffle_structures", {1: Toggle(False)}) |         setattr(self.world, "shuffle_structures", {1: Toggle(False)}) | ||||||
|         setattr(self.world, "combat_difficulty", {1: CombatDifficulty(1)}) # normal |         setattr(self.world, "combat_difficulty", {1: CombatDifficulty(1)}) # normal | ||||||
|         setattr(self.world, "bee_traps", {1: Toggle(False)}) |         setattr(self.world, "bee_traps", {1: BeeTraps(0)}) | ||||||
|         setattr(self.world, "structure_compasses", {1: Toggle(False)}) |         setattr(self.world, "structure_compasses", {1: Toggle(False)}) | ||||||
|         AutoWorld.call_single(self.world, "create_regions", 1) |         AutoWorld.call_single(self.world, "create_regions", 1) | ||||||
|         AutoWorld.call_single(self.world, "generate_basic", 1) |         AutoWorld.call_single(self.world, "generate_basic", 1) | ||||||
|  |  | ||||||
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