Factorio: mark all potential rocket recipe ingredients as advancements

This commit is contained in:
Fabian Dill 2021-07-06 12:33:33 +02:00
parent e58ae58e24
commit 9b2171088e
2 changed files with 4 additions and 1 deletions

View File

@ -256,6 +256,9 @@ rocket_recipes = {
Options.MaxSciencePack.option_automation_science_pack:
{"copper-cable": 10, "iron-plate": 10, "wood": 10}
}
for products in rocket_recipes.values():
requirements = get_rocket_requirements(frozenset(products))
advancement_technologies |= requirements
# progressive technologies
# auto-progressive

View File

@ -25,7 +25,7 @@ class Factorio(World):
else:
item_name = tech_name
tech_item = Item(item_name, item_name in advancement_technologies or item_name in victory_tech_names,
tech_item = Item(item_name, item_name in advancement_technologies,
tech_id, self.player)
tech_item.game = "Factorio"
if tech_name in self.static_nodes: