Increase amount of items allowed in the pool

Multiplied max for all items and revives by 5
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Mathx2 2022-01-22 22:52:02 -08:00 committed by GitHub
parent 1518168843
commit 9b5a1bedc0
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 13 additions and 13 deletions

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@ -6,7 +6,7 @@ class TotalLocations(Range):
"""Number of location checks which are added to the Risk of Rain playthrough."""
displayname = "Total Locations"
range_start = 10
range_end = 100
range_end = 500
default = 20
@ -14,7 +14,7 @@ class TotalRevivals(Range):
"""Number of `Dio's Best Friend` item put in the item pool."""
displayname = "Total Revivals Available"
range_start = 0
range_end = 10
range_end = 50
default = 4
@ -42,7 +42,7 @@ class GreenScrap(Range):
"""Weight of Green Scraps in the item pool."""
displayname = "Green Scraps"
range_start = 0
range_end = 100
range_end = 500
default = 16
@ -50,7 +50,7 @@ class RedScrap(Range):
"""Weight of Red Scraps in the item pool."""
displayname = "Red Scraps"
range_start = 0
range_end = 100
range_end = 500
default = 4
@ -58,7 +58,7 @@ class YellowScrap(Range):
"""Weight of yellow scraps in the item pool."""
displayname = "Yellow Scraps"
range_start = 0
range_end = 100
range_end = 500
default = 1
@ -66,7 +66,7 @@ class WhiteScrap(Range):
"""Weight of white scraps in the item pool."""
displayname = "White Scraps"
range_start = 0
range_end = 100
range_end = 500
default = 32
@ -74,7 +74,7 @@ class CommonItem(Range):
"""Weight of common items in the item pool."""
displayname = "Common Items"
range_start = 0
range_end = 100
range_end = 500
default = 64
@ -82,7 +82,7 @@ class UncommonItem(Range):
"""Weight of uncommon items in the item pool."""
displayname = "Uncommon Items"
range_start = 0
range_end = 100
range_end = 500
default = 32
@ -90,7 +90,7 @@ class LegendaryItem(Range):
"""Weight of legendary items in the item pool."""
displayname = "Legendary Items"
range_start = 0
range_end = 100
range_end = 500
default = 8
@ -98,7 +98,7 @@ class BossItem(Range):
"""Weight of boss items in the item pool."""
displayname = "Boss Items"
range_start = 0
range_end = 100
range_end = 500
default = 4
@ -106,7 +106,7 @@ class LunarItem(Range):
"""Weight of lunar items in the item pool."""
displayname = "Lunar Items"
range_start = 0
range_end = 100
range_end = 500
default = 16
@ -114,7 +114,7 @@ class Equipment(Range):
"""Weight of equipment items in the item pool."""
displayname = "Equipment"
range_start = 0
range_end = 100
range_end = 500
default = 32
@ -166,4 +166,4 @@ ror2_options: typing.Dict[str, type(Option)] = {
"item_weights": ItemWeights,
"item_pool_presets": ItemPoolPresetToggle,
**ror2_weights
}
}