improve some random things
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65ce80bf68
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9b82f220bb
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@ -192,17 +192,17 @@ async def countdown(ctx: Context, timer):
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def get_connected_players_string(ctx: Context):
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auth_clients = [c for c in ctx.clients if c.auth]
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if not auth_clients:
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return 'No player connected'
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return f'No player connected, of {len(ctx.player_names)} expected players'
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auth_clients.sort(key=lambda c: (c.team, c.slot))
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current_team = 0
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text = 'Team #1: '
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current_team = -1
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text = ''
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for c in auth_clients:
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if c.team != current_team:
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text += f':: Team #{c.team + 1}: '
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current_team = c.team
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text += f'{c.name} '
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return 'Connected players: ' + text[:-1]
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return f'Connected players ({len(auth_clients)} of {len(ctx.player_names)}) ' + text[:-1]
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def get_received_items(ctx: Context, team: int, player: int):
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11
Mystery.py
11
Mystery.py
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@ -70,12 +70,13 @@ def main():
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for player in range(1, args.multi + 1):
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path = getattr(args, f'p{player}')
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if path:
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if path not in weights_cache:
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try:
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try:
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if path not in weights_cache:
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weights_cache[path] = get_weights(path)
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except Exception as e:
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raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
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print(f"P{player} Weights: {path} >> {weights_cache[path]['description']}")
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print(f"P{player} Weights: {path} >> {weights_cache[path]['description']}")
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except Exception as e:
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raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
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erargs = parse_arguments(['--multi', str(args.multi)])
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erargs.seed = seed
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erargs.name = {x: "" for x in range(1, args.multi + 1)} # only so it can be overwrittin in mystery
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1
Text.py
1
Text.py
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@ -107,6 +107,7 @@ Triforce_texts = [
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"You get one\nwish. Choose\nwisely, hero!",
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"Can you please\nbreak us three\nup? Thanks.",
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" Pick us up\n before we\n get dizzy!",
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"\n Honk."
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]
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BombShop2_texts = ['Bombs!\nBombs!\nBiggest!\nBestest!\nGreatest!\nBoomest!']
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Sahasrahla2_texts = ['You already got my item, idiot.', 'Why are you still talking to me?', 'This text won\'t change.', 'Have you met my brother, Hasarahshla?']
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