diff --git a/worlds/witness/__init__.py b/worlds/witness/__init__.py index a21a5bb3..ac9197bd 100644 --- a/worlds/witness/__init__.py +++ b/worlds/witness/__init__.py @@ -80,7 +80,7 @@ class WitnessWorld(World): def _get_slot_data(self) -> Dict[str, Any]: return { - "seed": self.random.randrange(0, 1000000), + "seed": self.options.puzzle_randomization_seed.value, "victory_location": int(self.player_logic.VICTORY_LOCATION, 16), "panelhex_to_id": self.player_locations.CHECK_PANELHEX_TO_ID, "item_id_to_door_hexes": static_witness_items.get_item_to_door_mappings(), diff --git a/worlds/witness/options.py b/worlds/witness/options.py index 4de966ab..e1462cc3 100644 --- a/worlds/witness/options.py +++ b/worlds/witness/options.py @@ -401,6 +401,16 @@ class DeathLinkAmnesty(Range): default = 1 +class PuzzleRandomizationSeed(Range): + """ + Sigma Rando, which is the basis for all puzzle randomization in this randomizer, uses a seed from 1 to 9999999 for the puzzle randomization. + This option lets you set this seed yourself. + """ + range_start = 1 + range_end = 9999999 + default = "random" + + @dataclass class TheWitnessOptions(PerGameCommonOptions): puzzle_randomization: PuzzleRandomization @@ -435,6 +445,7 @@ class TheWitnessOptions(PerGameCommonOptions): laser_hints: LaserHints death_link: DeathLink death_link_amnesty: DeathLinkAmnesty + puzzle_randomization_seed: PuzzleRandomizationSeed shuffle_dog: ShuffleDog @@ -483,6 +494,7 @@ witness_option_groups = [ ElevatorsComeToYou, DeathLink, DeathLinkAmnesty, + PuzzleRandomizationSeed, ]), OptionGroup("Silly Options", [ ShuffleDog, diff --git a/worlds/witness/player_items.py b/worlds/witness/player_items.py index 4c98cb78..3be298eb 100644 --- a/worlds/witness/player_items.py +++ b/worlds/witness/player_items.py @@ -2,7 +2,7 @@ Defines progression, junk and event items for The Witness """ import copy -from typing import TYPE_CHECKING, Dict, List, Set, cast +from typing import TYPE_CHECKING, Dict, List, Set from BaseClasses import Item, ItemClassification, MultiWorld