Lingo: Fix Early Color Hallways painting in pilgrimages (#3645)
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				|  | @ -3265,7 +3265,6 @@ | |||
|         door: Traveled Entrance | ||||
|       Color Hallways: | ||||
|         door: Color Hallways Entrance | ||||
|         warp: True | ||||
|     panels: | ||||
|       Achievement: | ||||
|         id: Countdown Panels/Panel_traveled_traveled | ||||
|  |  | |||
										
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							|  | @ -159,7 +159,7 @@ def create_regions(world: "LingoWorld") -> None: | |||
|                          RoomAndDoor("Pilgrim Antechamber", "Sun Painting"), EntranceType.PAINTING, False, world) | ||||
| 
 | ||||
|     if early_color_hallways: | ||||
|         connect_entrance(regions, regions["Starting Room"], regions["Outside The Undeterred"], "Early Color Hallways", | ||||
|         connect_entrance(regions, regions["Starting Room"], regions["Color Hallways"], "Early Color Hallways", | ||||
|                          None, EntranceType.PAINTING, False, world) | ||||
| 
 | ||||
|     if painting_shuffle: | ||||
|  |  | |||
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