Lingo: Fix Early Color Hallways painting in pilgrimages (#3645)
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@ -3265,7 +3265,6 @@
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door: Traveled Entrance
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door: Traveled Entrance
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Color Hallways:
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Color Hallways:
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door: Color Hallways Entrance
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door: Color Hallways Entrance
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warp: True
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panels:
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panels:
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Achievement:
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Achievement:
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id: Countdown Panels/Panel_traveled_traveled
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id: Countdown Panels/Panel_traveled_traveled
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@ -159,7 +159,7 @@ def create_regions(world: "LingoWorld") -> None:
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RoomAndDoor("Pilgrim Antechamber", "Sun Painting"), EntranceType.PAINTING, False, world)
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RoomAndDoor("Pilgrim Antechamber", "Sun Painting"), EntranceType.PAINTING, False, world)
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if early_color_hallways:
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if early_color_hallways:
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connect_entrance(regions, regions["Starting Room"], regions["Outside The Undeterred"], "Early Color Hallways",
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connect_entrance(regions, regions["Starting Room"], regions["Color Hallways"], "Early Color Hallways",
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None, EntranceType.PAINTING, False, world)
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None, EntranceType.PAINTING, False, world)
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if painting_shuffle:
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if painting_shuffle:
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