Subnautica: add free samples option
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9d40471dee
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@ -1,6 +1,6 @@
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import typing
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import typing
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from Options import Choice, Range, DeathLink, DefaultOnToggle, StartInventoryPool
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from Options import Choice, Range, DeathLink, Toggle, DefaultOnToggle, StartInventoryPool
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from .Creatures import all_creatures, Definitions
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from .Creatures import all_creatures, Definitions
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@ -35,6 +35,12 @@ class EarlySeaglide(DefaultOnToggle):
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display_name = "Early Seaglide"
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display_name = "Early Seaglide"
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class FreeSamples(Toggle):
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"""Get free items with your blueprints.
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Items that can go into your inventory are awarded when you unlock their blueprint through Archipelago."""
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display_name = "Free Samples"
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class Goal(Choice):
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class Goal(Choice):
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"""Goal to complete.
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"""Goal to complete.
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Launch: Leave the planet.
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Launch: Leave the planet.
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@ -100,6 +106,7 @@ class SubnauticaDeathLink(DeathLink):
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options = {
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options = {
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"swim_rule": SwimRule,
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"swim_rule": SwimRule,
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"early_seaglide": EarlySeaglide,
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"early_seaglide": EarlySeaglide,
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"free_samples": FreeSamples,
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"goal": Goal,
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"goal": Goal,
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"creature_scans": CreatureScans,
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"creature_scans": CreatureScans,
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"creature_scan_logic": AggressiveScanLogic,
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"creature_scan_logic": AggressiveScanLogic,
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@ -45,7 +45,7 @@ class SubnauticaWorld(World):
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option_definitions = Options.options
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option_definitions = Options.options
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data_version = 9
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data_version = 9
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required_client_version = (0, 3, 9)
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required_client_version = (0, 4, 0)
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creatures_to_scan: List[str]
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creatures_to_scan: List[str]
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@ -129,6 +129,7 @@ class SubnauticaWorld(World):
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"vanilla_tech": vanilla_tech,
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"vanilla_tech": vanilla_tech,
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"creatures_to_scan": self.creatures_to_scan,
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"creatures_to_scan": self.creatures_to_scan,
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"death_link": self.multiworld.death_link[self.player].value,
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"death_link": self.multiworld.death_link[self.player].value,
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"free_samples": self.multiworld.free_samples[self.player].value,
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}
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}
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return slot_data
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return slot_data
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