Clients: some cleanup

This commit is contained in:
Fabian Dill 2022-05-21 22:24:49 +02:00 committed by KonoTyran
parent 909ea9dc99
commit 9eb237b3af
3 changed files with 30 additions and 21 deletions

View File

@ -24,7 +24,7 @@ import os
logger = logging.getLogger("Client")
# without terminal we have to use gui mode
# without terminal, we have to use gui mode
gui_enabled = not sys.stdout or "--nogui" not in sys.argv
@ -125,7 +125,7 @@ class CommonContext():
input_task: typing.Optional[asyncio.Task] = None
keep_alive_task: typing.Optional[asyncio.Task] = None
items_handling: typing.Optional[int] = None
current_energy_link_value = 0 # to display in UI, gets set by server
current_energy_link_value: int = 0 # to display in UI, gets set by server
def __init__(self, server_address, password):
# server state
@ -181,14 +181,24 @@ class CommonContext():
return len(self.checked_locations | self.missing_locations)
async def connection_closed(self):
self.reset_server_state()
if self.server and self.server.socket is not None:
await self.server.socket.close()
def reset_server_state(self):
self.auth = None
self.items_received = []
self.locations_info = {}
self.server_version = Version(0, 0, 0)
if self.server and self.server.socket is not None:
await self.server.socket.close()
self.server = None
self.server_task = None
self.games = {}
self.hint_cost = None
self.permissions = {
"forfeit": "disabled",
"collect": "disabled",
"remaining": "disabled",
}
# noinspection PyAttributeOutsideInit
def set_getters(self, data_package: dict, network=False):
@ -219,13 +229,6 @@ class CommonContext():
self.location_name_getter = get_location_name_from_address
@property
def endpoints(self):
if self.server:
return [self.server]
else:
return []
async def disconnect(self):
if self.server and not self.server.socket.closed:
await self.server.socket.close()
@ -385,7 +388,6 @@ async def keep_alive(ctx: CommonContext, seconds_between_checks=100):
async def server_loop(ctx: CommonContext, address=None):
cached_address = None
if ctx.server and ctx.server.socket:
logger.error('Already connected')
return
@ -413,16 +415,12 @@ async def server_loop(ctx: CommonContext, address=None):
await process_server_cmd(ctx, msg)
logger.warning('Disconnected from multiworld server, type /connect to reconnect')
except ConnectionRefusedError:
if cached_address:
logger.error('Unable to connect to multiworld server at cached address. '
'Please use the connect button above.')
else:
logger.exception('Connection refused by the multiworld server')
logger.exception('Connection refused by the server. May not be running Archipelago on that address or port.')
except websockets.InvalidURI:
logger.exception('Failed to connect to the multiworld server (invalid URI)')
except (OSError, websockets.InvalidURI):
except OSError:
logger.exception('Failed to connect to the multiworld server')
except Exception as e:
except Exception:
logger.exception('Lost connection to the multiworld server, type /connect to reconnect')
finally:
await ctx.connection_closed()

View File

@ -28,7 +28,7 @@ from worlds.alttp.Rom import ROM_PLAYER_LIMIT
from worlds.sm.Rom import ROM_PLAYER_LIMIT as SM_ROM_PLAYER_LIMIT
from worlds.smz3.Rom import ROM_PLAYER_LIMIT as SMZ3_ROM_PLAYER_LIMIT
import Utils
from CommonClient import CommonContext, server_loop, console_loop, ClientCommandProcessor, gui_enabled, get_base_parser
from CommonClient import CommonContext, server_loop, ClientCommandProcessor, gui_enabled, get_base_parser
from Patch import GAME_ALTTP, GAME_SM, GAME_SMZ3
snes_logger = logging.getLogger("SNES")

View File

@ -43,7 +43,12 @@ class StarcraftClientProcessor(ClientCommandProcessor):
mission_number = int(options[0])
if is_mission_available(mission_number, self.ctx.checked_locations, mission_req_table):
asyncio.create_task(starcraft_launch(self.ctx, mission_number), name="Starcraft Launch")
if self.ctx.sc2_run_task:
if not self.ctx.sc2_run_task.done():
sc2_logger.warning("Starcraft 2 Client is still running!")
self.ctx.sc2_run_task.cancel() # doesn't actually close the game, just stops the python task
self.ctx.sc2_run_task = asyncio.create_task(starcraft_launch(self.ctx, mission_number),
name="Starcraft 2 Launch")
else:
sc2_logger.info(
"This mission is not currently unlocked. Use /unfinished or /available to see what is available.")
@ -79,6 +84,7 @@ class Context(CommonContext):
sent_announce_pos = 0
announcements = []
announcement_pos = 0
sc2_run_task: typing.Optional[asyncio.Task] = None
async def server_auth(self, password_requested: bool = False):
if password_requested and not self.password:
@ -116,6 +122,11 @@ class Context(CommonContext):
self.ui = SC2Manager(self)
self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
async def shutdown(self):
await super(Context, self).shutdown()
if self.sc2_run_task:
self.sc2_run_task.cancel()
async def main():
multiprocessing.freeze_support()