fix that in a copied world progressive equipment would always say "on", including spoiler log
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					@ -102,7 +102,6 @@ class World(object):
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            set_player_attr('enemy_health', 'default')
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					            set_player_attr('enemy_health', 'default')
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            set_player_attr('enemy_damage', 'default')
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					            set_player_attr('enemy_damage', 'default')
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            set_player_attr('beemizer', 0)
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					            set_player_attr('beemizer', 0)
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            set_player_attr('progressive', 'on')
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            set_player_attr('escape_assist', [])
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					            set_player_attr('escape_assist', [])
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            set_player_attr('crystals_needed_for_ganon', 7)
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					            set_player_attr('crystals_needed_for_ganon', 7)
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            set_player_attr('crystals_needed_for_gt', 7)
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					            set_player_attr('crystals_needed_for_gt', 7)
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