Add --disable-autohost argument to MultiMystery.py
- If present, MultiMystery will not automatically host the generated game
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			@ -17,6 +17,7 @@ import subprocess
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import sys
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import threading
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import concurrent.futures
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import argparse
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def feedback(text: str):
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			@ -31,6 +32,9 @@ if __name__ == "__main__":
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        ModuleUpdate.update()
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        parser = argparse.ArgumentParser(add_help=False)
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        parser.add_argument('--disable_autohost', action='store_true')
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        args = parser.parse_args()
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        from Utils import get_public_ipv4, get_options
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			@ -189,6 +193,7 @@ if __name__ == "__main__":
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                    for future in futures:
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                        future.result()  # make sure we close the zip AFTER any packing is done
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        if not args.disable_autohost:
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            if os.path.exists(os.path.join(output_path, multidataname)):
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                if os.path.exists("BerserkerMultiServer.exe"):
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                    baseservercommand = "BerserkerMultiServer.exe"  # compiled windows
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