Link to the Past Block collection of bosses. (#395)

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CaitSith2 2022-04-02 16:39:28 -07:00 committed by GitHub
parent 91ccee3513
commit a2212002ae
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1 changed files with 13 additions and 1 deletions

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@ -504,6 +504,17 @@ location_table_uw = {"Blind's Hideout - Top": (0x11d, 0x10),
'Ganons Tower - Pre-Moldorm Chest': (0x3d, 0x40),
'Ganons Tower - Validation Chest': (0x4d, 0x10)}
boss_locations = {Regions.lookup_name_to_id[name] for name in {'Eastern Palace - Boss',
'Desert Palace - Boss',
'Tower of Hera - Boss',
'Palace of Darkness - Boss',
'Swamp Palace - Boss',
'Skull Woods - Boss',
"Thieves' Town - Boss",
'Ice Palace - Boss',
'Misery Mire - Boss',
'Turtle Rock - Boss'}}
location_table_uw_id = {Regions.lookup_name_to_id[name]: data for name, data in location_table_uw.items()}
location_table_npc = {'Mushroom': 0x1000,
@ -890,7 +901,8 @@ async def track_locations(ctx: Context, roomid, roomdata):
uw_begin = min(uw_begin, roomid)
uw_end = max(uw_end, roomid + 1)
if location_id in ctx.checked_locations and location_id not in ctx.locations_checked and \
location_id in ctx.locations_info and ctx.locations_info[location_id].player != ctx.slot:
location_id in ctx.locations_info and ctx.locations_info[location_id].player != ctx.slot and \
location_id not in boss_locations:
uw_begin = min(uw_begin, roomid)
uw_end = max(uw_end, roomid + 1)
uw_checked[location_id] = (roomid, mask)