From a40f6058b5b881e0d59c47efe6ad8d7c0c609aff Mon Sep 17 00:00:00 2001 From: el-u <109771707+el-u@users.noreply.github.com> Date: Sun, 12 Feb 2023 21:22:28 +0100 Subject: [PATCH] lufia2ac: fix mismatched exits/parent region --- worlds/lufia2ac/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/lufia2ac/__init__.py b/worlds/lufia2ac/__init__.py index 3ff7c50b..ae82c4c5 100644 --- a/worlds/lufia2ac/__init__.py +++ b/worlds/lufia2ac/__init__.py @@ -133,7 +133,7 @@ class L2ACWorld(World): self.multiworld.regions.append(menu) ancient_dungeon = Region("AncientDungeon", RegionType.Generic, "Ancient Dungeon", self.player, self.multiworld) - ancient_dungeon.exits.append(Entrance(self.player, "FinalFloorEntrance", menu)) + ancient_dungeon.exits.append(Entrance(self.player, "FinalFloorEntrance", ancient_dungeon)) item_count: int = self.blue_chest_count if self.shuffle_capsule_monsters: item_count += len(self.item_name_groups["Capsule monsters"])