make shuffled thieves killable by popular request
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								Rom.py
								
								
								
								
							
							
						
						
									
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								Rom.py
								
								
								
								
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			@ -203,7 +203,7 @@ def patch_enemizer(world, player: int, rom: LocalRom, enemizercli, random_sprite
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        'BeesLevel': 0,
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        'RandomizeTileTrapPattern': world.enemy_shuffle[player] == 'chaos',
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        'RandomizeTileTrapFloorTile': False,
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        'AllowKillableThief': bool(random.randint(0,1)) if world.enemy_shuffle[player] == 'chaos' else world.enemy_shuffle[player] != 'none',
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        'AllowKillableThief': world.enemy_shuffle[player] != 'none',
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        'RandomizeSpriteOnHit': random_sprite_on_hit,
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        'DebugMode': False,
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        'DebugForceEnemy': False,
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