make shuffled thieves killable by popular request

This commit is contained in:
Fabian Dill 2020-07-05 02:23:36 +02:00
parent 346a08c3dd
commit a45ae5deaf
1 changed files with 1 additions and 1 deletions

2
Rom.py
View File

@ -203,7 +203,7 @@ def patch_enemizer(world, player: int, rom: LocalRom, enemizercli, random_sprite
'BeesLevel': 0,
'RandomizeTileTrapPattern': world.enemy_shuffle[player] == 'chaos',
'RandomizeTileTrapFloorTile': False,
'AllowKillableThief': bool(random.randint(0,1)) if world.enemy_shuffle[player] == 'chaos' else world.enemy_shuffle[player] != 'none',
'AllowKillableThief': world.enemy_shuffle[player] != 'none',
'RandomizeSpriteOnHit': random_sprite_on_hit,
'DebugMode': False,
'DebugForceEnemy': False,