make shuffled thieves killable by popular request
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Rom.py
2
Rom.py
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@ -203,7 +203,7 @@ def patch_enemizer(world, player: int, rom: LocalRom, enemizercli, random_sprite
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'BeesLevel': 0,
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'RandomizeTileTrapPattern': world.enemy_shuffle[player] == 'chaos',
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'RandomizeTileTrapFloorTile': False,
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'AllowKillableThief': bool(random.randint(0,1)) if world.enemy_shuffle[player] == 'chaos' else world.enemy_shuffle[player] != 'none',
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'AllowKillableThief': world.enemy_shuffle[player] != 'none',
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'RandomizeSpriteOnHit': random_sprite_on_hit,
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'DebugMode': False,
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'DebugForceEnemy': False,
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