Initial equipment handling
Properly sets the initial equipment parameters to the defaults established in v28.
This commit is contained in:
parent
b8778385ad
commit
a461341c64
10
Rom.py
10
Rom.py
|
@ -653,9 +653,15 @@ def patch_rom(world, rom, hashtable, beep='normal', sprite=None):
|
||||||
rom.write_byte(0x180086, 0x00 if world.aga_randomness else 0x01) # set blue ball and ganon warp randomness
|
rom.write_byte(0x180086, 0x00 if world.aga_randomness else 0x01) # set blue ball and ganon warp randomness
|
||||||
rom.write_byte(0x1800A0, 0x01) # return to light world on s+q without mirror
|
rom.write_byte(0x1800A0, 0x01) # return to light world on s+q without mirror
|
||||||
rom.write_byte(0x1800A1, 0x01) # enable overworld screen transition draining for water level inside swamp
|
rom.write_byte(0x1800A1, 0x01) # enable overworld screen transition draining for water level inside swamp
|
||||||
rom.write_byte(0x180034, 0x0A) # starting max bombs
|
|
||||||
rom.write_byte(0x180035, 30) # starting max bombs
|
|
||||||
rom.write_byte(0x180174, 0x01 if world.fix_fake_world else 0x00)
|
rom.write_byte(0x180174, 0x01 if world.fix_fake_world else 0x00)
|
||||||
|
rom.write_byte(0x180034, 0x0A) # starting max bombs
|
||||||
|
rom.write_byte(0x180035, 30) # starting max arrows
|
||||||
|
for x in range(0x183000, 0x18304F):
|
||||||
|
rom.write_byte(x, 0) # Zero the initial equipment array
|
||||||
|
rom.write_byte(0x18302C, 0x18) # starting max health
|
||||||
|
rom.write_byte(0x18302D, 0x18) # starting current health
|
||||||
|
rom.write_byte(0x183039, 0x68) # starting abilities, bit array
|
||||||
|
|
||||||
|
|
||||||
if world.goal in ['pedestal', 'triforcehunt']:
|
if world.goal in ['pedestal', 'triforcehunt']:
|
||||||
rom.write_byte(0x18003E, 0x01) # make ganon invincible
|
rom.write_byte(0x18003E, 0x01) # make ganon invincible
|
||||||
|
|
Loading…
Reference in New Issue