Launcher: keep alive (#1894)
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a7bc8846cd
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12
Launcher.py
12
Launcher.py
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@ -223,6 +223,12 @@ def run_gui():
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else:
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launch(get_exe(button.component), button.component.cli)
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def _stop(self, *largs):
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# ran into what appears to be https://groups.google.com/g/kivy-users/c/saWDLoYCSZ4 with PyCharm.
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# Closing the window explicitly cleans it up.
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self.root_window.close()
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super()._stop(*largs)
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Launcher().run()
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@ -267,3 +273,9 @@ if __name__ == '__main__':
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help="Pass either a patch file, a generated game or the name of a component to run.")
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parser.add_argument('args', nargs="*", help="Arguments to pass to component.")
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main(parser.parse_args())
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from worlds.LauncherComponents import processes
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for process in processes:
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# we await all child processes to close before we tear down the process host
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# this makes it feel like each one is its own program, as the Launcher is closed now
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process.join()
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@ -1,3 +1,4 @@
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import weakref
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from enum import Enum, auto
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from typing import Optional, Callable, List, Iterable
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@ -48,10 +49,14 @@ class Component:
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def __repr__(self):
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return f"{self.__class__.__name__}({self.display_name})"
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processes = weakref.WeakSet()
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def launch_subprocess(func: Callable, name: str = None):
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global processes
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import multiprocessing
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process = multiprocessing.Process(target=func, name=name, daemon=True)
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process = multiprocessing.Process(target=func, name=name)
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process.start()
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processes.add(process)
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class SuffixIdentifier:
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suffixes: Iterable[str]
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