OoT Adjuster source code

This commit is contained in:
espeon65536 2021-11-14 16:50:49 -06:00
parent f9e1db41e9
commit a53d4219b3
2 changed files with 231 additions and 13 deletions

215
OoTAdjuster.py Normal file
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@ -0,0 +1,215 @@
import tkinter as tk
import shutil
import argparse
import logging
import random
import os
from itertools import chain
from BaseClasses import MultiWorld
from Options import Choice, Range, Toggle
from worlds.oot import OOTWorld
from worlds.oot.Cosmetics import patch_cosmetics, format_cosmetic_option_result
from worlds.oot.Options import cosmetic_options, sfx_options
from worlds.oot.Rom import Rom, compress_rom_file
from Utils import output_path, local_path, open_file
logger = logging.getLogger('OoTAdjuster')
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--rom', default='',
help='Path to an OoT randomized ROM to adjust.')
for name, option in chain(cosmetic_options.items(), sfx_options.items()):
parser.add_argument('--'+name, default=None,
help=option.__doc__)
parser.add_argument('--is_glitched', default=False, action='store_true',
help='Setting this to true will enable protection on kokiri tunic colors for weirdshot.')
parser.add_argument('--deathlink',
help='Enable DeathLink system', action='store_true')
args = parser.parse_args()
if not os.path.isfile(args.rom):
adjustGUI()
else:
adjust(args)
def adjustGUI():
from tkinter import Tk, LEFT, BOTTOM, TOP, E, W, \
StringVar, IntVar, Checkbutton, Frame, Label, X, Entry, Button, \
OptionMenu, filedialog, messagebox, ttk
from argparse import Namespace
from Main import __version__ as MWVersion
window = tk.Tk()
window.wm_title(f"Archipelago {MWVersion} OoT Adjuster")
set_icon(window)
# Select ROM
romDialogFrame = Frame(window)
romLabel = Label(romDialogFrame, text='Rom to adjust')
romVar = StringVar()
romEntry = Entry(romDialogFrame, textvariable=romVar)
def RomSelect():
rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".z64", ".n64")), ("All Files", "*")])
romVar.set(rom)
romSelectButton = Button(romDialogFrame, text='Select Rom', command=RomSelect)
romDialogFrame.pack(side=TOP, expand=True, fill=X)
romLabel.pack(side=LEFT)
romEntry.pack(side=LEFT, expand=True, fill=X)
romSelectButton.pack(side=LEFT)
# Cosmetic options
romSettingsFrame = Frame(window)
opts = Namespace()
def dropdown_option(type, option_name, row, column):
if type == 'cosmetic':
option = cosmetic_options[option_name]
elif type == 'sfx':
option = sfx_options[option_name]
optionFrame = Frame(romSettingsFrame)
optionFrame.grid(row=row, column=column, sticky=E)
optionLabel = Label(optionFrame, text=option.displayname)
optionLabel.pack(side=LEFT)
setattr(opts, option_name, StringVar())
getattr(opts, option_name).set(option.name_lookup[option.default])
optionMenu = OptionMenu(optionFrame, getattr(opts, option_name), *option.name_lookup.values())
optionMenu.pack(side=LEFT)
dropdown_option('cosmetic', 'default_targeting', 0, 0)
dropdown_option('cosmetic', 'display_dpad', 0, 1)
dropdown_option('cosmetic', 'correct_model_colors', 0, 2)
dropdown_option('cosmetic', 'background_music', 1, 0)
dropdown_option('cosmetic', 'fanfares', 1, 1)
dropdown_option('cosmetic', 'ocarina_fanfares', 1, 2)
dropdown_option('cosmetic', 'kokiri_color', 2, 0)
dropdown_option('cosmetic', 'goron_color', 2, 1)
dropdown_option('cosmetic', 'zora_color', 2, 2)
dropdown_option('cosmetic', 'silver_gauntlets_color', 3, 0)
dropdown_option('cosmetic', 'golden_gauntlets_color', 3, 1)
dropdown_option('cosmetic', 'mirror_shield_frame_color', 3, 2)
dropdown_option('cosmetic', 'navi_color_default_inner', 4, 0)
dropdown_option('cosmetic', 'navi_color_default_outer', 4, 1)
dropdown_option('cosmetic', 'navi_color_enemy_inner', 5, 0)
dropdown_option('cosmetic', 'navi_color_enemy_outer', 5, 1)
dropdown_option('cosmetic', 'navi_color_npc_inner', 6, 0)
dropdown_option('cosmetic', 'navi_color_npc_outer', 6, 1)
dropdown_option('cosmetic', 'navi_color_prop_inner', 7, 0)
dropdown_option('cosmetic', 'navi_color_prop_outer', 7, 1)
# sword_trail_duration, 8, 2
dropdown_option('cosmetic', 'sword_trail_color_inner', 8, 0)
dropdown_option('cosmetic', 'sword_trail_color_outer', 8, 1)
dropdown_option('cosmetic', 'bombchu_trail_color_inner', 9, 0)
dropdown_option('cosmetic', 'bombchu_trail_color_outer', 9, 1)
dropdown_option('cosmetic', 'boomerang_trail_color_inner', 10, 0)
dropdown_option('cosmetic', 'boomerang_trail_color_outer', 10, 1)
dropdown_option('cosmetic', 'heart_color', 11, 0)
dropdown_option('cosmetic', 'magic_color', 12, 0)
dropdown_option('cosmetic', 'a_button_color', 11, 1)
dropdown_option('cosmetic', 'b_button_color', 11, 2)
dropdown_option('cosmetic', 'c_button_color', 12, 1)
dropdown_option('cosmetic', 'start_button_color', 12, 2)
dropdown_option('sfx', 'sfx_navi_overworld', 14, 0)
dropdown_option('sfx', 'sfx_navi_enemy', 14, 1)
dropdown_option('sfx', 'sfx_low_hp', 14, 2)
dropdown_option('sfx', 'sfx_menu_cursor', 15, 0)
dropdown_option('sfx', 'sfx_menu_select', 15, 1)
dropdown_option('sfx', 'sfx_nightfall', 15, 2)
dropdown_option('sfx', 'sfx_horse_neigh', 16, 0)
dropdown_option('sfx', 'sfx_hover_boots', 16, 1)
dropdown_option('sfx', 'sfx_ocarina', 16, 2)
# Special cases
# Sword trail duration is a range
option = cosmetic_options['sword_trail_duration']
optionFrame = Frame(romSettingsFrame)
optionFrame.grid(row=8, column=2, sticky=E)
optionLabel = Label(optionFrame, text=option.displayname)
optionLabel.pack(side=LEFT)
setattr(opts, 'sword_trail_duration', StringVar())
getattr(opts, 'sword_trail_duration').set(option.default)
optionMenu = OptionMenu(optionFrame, getattr(opts, 'sword_trail_duration'), *range(4, 21))
optionMenu.pack(side=LEFT)
# Glitched is a checkbox
opts.is_glitched = IntVar(value=0)
glitched_checkbox = Checkbutton(romSettingsFrame, text="Glitched Logic?", variable=opts.is_glitched)
glitched_checkbox.grid(row=17, column=0, sticky=W)
# Deathlink is a checkbox
opts.deathlink = IntVar(value=0)
deathlink_checkbox = Checkbutton(romSettingsFrame, text="DeathLink (Team Deaths)", variable=opts.deathlink)
deathlink_checkbox.grid(row=17, column=1, sticky=W)
romSettingsFrame.pack(side=TOP)
def adjustRom():
try:
guiargs = Namespace()
guiargs.rom = romVar.get()
options = vars(opts)
for o in options:
result = options[o].get()
if result == 'true':
result = True
if result == 'false':
result = False
setattr(guiargs, o, result)
guiargs.sword_trail_duration = int(guiargs.sword_trail_duration)
path = adjust(guiargs)
except Exception as e:
logging.exception(e)
messagebox.showerror(title="Error while adjusting Rom", message=str(e))
else:
messagebox.showinfo(title="Success", message=f"Rom patched successfully to {path}")
# Adjust button
bottomFrame = Frame(window)
adjustButton = Button(bottomFrame, text='Adjust Rom', command=adjustRom)
adjustButton.pack(side=BOTTOM, padx=(5, 5))
bottomFrame.pack(side=BOTTOM, pady=(5, 5))
window.mainloop()
def set_icon(window):
logo = tk.PhotoImage(file=local_path('data', 'icon.png'))
window.tk.call('wm', 'iconphoto', window._w, logo)
def adjust(args):
# Create a fake world and OOTWorld to use as a base
world = MultiWorld(1)
world.slot_seeds = {1: random}
ootworld = OOTWorld(world, 1)
# Set options in the fake OOTWorld
for name, option in chain(cosmetic_options.items(), sfx_options.items()):
result = getattr(args, name, None)
if result is None:
if issubclass(option, Choice):
result = option.name_lookup[option.default]
elif issubclass(option, Range) or issubclass(option, Toggle):
result = option.default
else:
raise Exception("Unsupported option type")
setattr(ootworld, name, result)
ootworld.logic_rules = 'glitched' if args.is_glitched else 'glitchless'
ootworld.death_link = args.deathlink
# Load up the ROM
rom = Rom(file=args.rom, force_use=True)
# Call patch_cosmetics
patch_cosmetics(ootworld, rom)
# Output new file
path_pieces = os.path.splitext(args.rom)
decomp_path = path_pieces[0] + '-adjusted' + path_pieces[1]
comp_path = path_pieces[0] + '-adjusted-comp' + path_pieces[1]
rom.write_to_file(decomp_path)
compress_rom_file(decomp_path, comp_path)
os.remove(decomp_path)
return comp_path
if __name__ == '__main__':
main()

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@ -17,7 +17,7 @@ double_cache_prevention = threading.Lock()
class Rom(BigStream):
original = None
def __init__(self, file=None):
def __init__(self, file=None, force_use=False):
super().__init__([])
self.changed_address = {}
@ -34,22 +34,25 @@ class Rom(BigStream):
self.symbols = {name: int(addr, 16) for name, addr in symbols.items()}
# If decompressed file already exists, read from it
if os.path.exists(decomp_file):
file = decomp_file
if not force_use:
if os.path.exists(decomp_file):
file = decomp_file
if file == '':
# if not specified, try to read from the previously decompressed rom
file = decomp_file
try:
if file == '':
# if not specified, try to read from the previously decompressed rom
file = decomp_file
try:
self.read_rom(file)
except FileNotFoundError:
# could not find the decompressed rom either
raise FileNotFoundError('Must specify path to base ROM')
else:
self.read_rom(file)
except FileNotFoundError:
# could not find the decompressed rom either
raise FileNotFoundError('Must specify path to base ROM')
else:
self.read_rom(file)
# decompress rom, or check if it's already decompressed
self.decompress_rom_file(file, decomp_file)
self.decompress_rom_file(file, decomp_file, force_use)
# Add file to maximum size
self.buffer.extend(bytearray([0x00] * (0x4000000 - len(self.buffer))))
@ -69,7 +72,7 @@ class Rom(BigStream):
new_rom.force_patch = copy.copy(self.force_patch)
return new_rom
def decompress_rom_file(self, file, decomp_file):
def decompress_rom_file(self, file, decomp_file, skip_crc_check):
validCRC = [
[0xEC, 0x70, 0x11, 0xB7, 0x76, 0x16, 0xD7, 0x2B], # Compressed
[0x70, 0xEC, 0xB7, 0x11, 0x16, 0x76, 0x2B, 0xD7], # Byteswap compressed
@ -79,7 +82,7 @@ class Rom(BigStream):
# Validate ROM file
file_name = os.path.splitext(file)
romCRC = list(self.buffer[0x10:0x18])
if romCRC not in validCRC:
if romCRC not in validCRC and not skip_crc_check:
# Bad CRC validation
raise RuntimeError('ROM file %s is not a valid OoT 1.0 US ROM.' % file)
elif len(self.buffer) < 0x2000000 or len(self.buffer) > (0x4000000) or file_name[1].lower() not in ['.z64',