Add prize shuffle to online yaml generator.

This commit is contained in:
CaitSith2 2020-09-19 22:10:48 -07:00
parent 5b19818d14
commit a5c188a04e
2 changed files with 37 additions and 0 deletions

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@ -1005,6 +1005,38 @@
}
}
},
"shuffle_prizes": {
"keyString": "shuffle_prizes",
"friendlyName": "Prize Shuffle",
"description": "Alters the Prizes from pulling, bonking, enemy kills, digging, and hoarders",
"inputType": "range",
"subOptions": {
"none": {
"keyString": "shuffle_prizes.none",
"friendlyName": "None",
"description": "All prizes from pulling, bonking, enemy kills, digging, hoarders are vanilla.",
"defaultValue": 0
},
"g": {
"keyString": "shuffle_prizes.g",
"friendlyName": "\"General\" prize shuffle",
"description": "Shuffles the prizes from pulling, enemy kills, digging, hoarders",
"defaultValue": 50
},
"b": {
"keyString": "shuffle_prizes.b",
"friendlyName": "Bonk prize shuffle",
"description": "Shuffles the prizes from bonking into trees.",
"defaultValue": 0
},
"bg": {
"keyString": "shuffle_prizes.bg",
"friendlyName": "Both",
"description": "Shuffles both of the options.",
"defaultValue": 0
}
}
},
"timer": {
"keyString": "timer",
"friendlyName": "Timed Modes",

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@ -194,6 +194,11 @@ shop_shuffle:
ip: 0 # shuffle inventories and randomize prices
uip: 0 # shuffle inventories, randomize prices and shuffle capacity upgrades into the item pool
# you can add more combos
shuffle_prizes: # aka drops
none: 0 # do not shuffle prize packs
g: 50 # shuffle "general" price packs, as in enemy, tree pull, dig etc.
b: 0 # shuffle "bonk" price packs
bg: 0 # shuffle both
timer:
none: 50 # No timer will be displayed.
timed: 0 # Starts with clock at zero. Green clocks subtract 4 minutes (total 20). Blue clocks subtract 2 minutes (total 10). Red clocks add two minutes (total 10). Winner is the player with the lowest time at the end.