FF1: update some client texts
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parent
a60c6176be
commit
a767d7723c
10
FF1Client.py
10
FF1Client.py
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@ -11,9 +11,9 @@ from CommonClient import CommonContext, server_loop, gui_enabled, console_loop,
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SYSTEM_MESSAGE_ID = 0
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SYSTEM_MESSAGE_ID = 0
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CONNECTION_TIMING_OUT_STATUS = "Connection timing out. Please restart your emulator then restart ff1_connector.lua"
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CONNECTION_TIMING_OUT_STATUS = "Connection timing out. Please restart your emulator, then restart ff1_connector.lua"
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CONNECTION_REFUSED_STATUS = "Connection Refused. Please start your emulator make sure ff1_connector.lua is running"
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CONNECTION_REFUSED_STATUS = "Connection Refused. Please start your emulator and make sure ff1_connector.lua is running"
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CONNECTION_RESET_STATUS = "Connection was reset. Please restart your emulator then restart ff1_connector.lua"
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CONNECTION_RESET_STATUS = "Connection was reset. Please restart your emulator, then restart ff1_connector.lua"
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CONNECTION_TENTATIVE_STATUS = "Initial Connection Made"
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CONNECTION_TENTATIVE_STATUS = "Initial Connection Made"
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CONNECTION_CONNECTED_STATUS = "Connected"
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CONNECTION_CONNECTED_STATUS = "Connected"
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CONNECTION_INITIAL_STATUS = "Connection has not been initiated"
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CONNECTION_INITIAL_STATUS = "Connection has not been initiated"
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@ -219,8 +219,8 @@ if __name__ == '__main__':
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ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
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ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
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if gui_enabled:
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if gui_enabled:
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input_task = None
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input_task = None
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from kvui import TextManager
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from kvui import FF1Manager
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ctx.ui = TextManager(ctx)
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ctx.ui = FF1Manager(ctx)
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ui_task = asyncio.create_task(ctx.ui.async_run(), name="UI")
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ui_task = asyncio.create_task(ctx.ui.async_run(), name="UI")
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else:
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else:
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input_task = asyncio.create_task(console_loop(ctx), name="Input")
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input_task = asyncio.create_task(console_loop(ctx), name="Input")
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7
kvui.py
7
kvui.py
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@ -365,6 +365,13 @@ class TextManager(GameManager):
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base_title = "Archipelago Text Client"
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base_title = "Archipelago Text Client"
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class FF1Manager(GameManager):
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logging_pairs = [
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("Client", "Archipelago")
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]
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base_title = "Archipelago Final Fantasy 1 Client"
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class LogtoUI(logging.Handler):
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class LogtoUI(logging.Handler):
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def __init__(self, on_log):
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def __init__(self, on_log):
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super(LogtoUI, self).__init__(logging.INFO)
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super(LogtoUI, self).__init__(logging.INFO)
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