Make crystals 5 and 6 red on map
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4
Items.py
4
Items.py
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@ -67,8 +67,8 @@ item_table = {'Bow': (True, False, None, 0x0B, 'You have\nchosen the\narcher cla
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'Crystal 2': (True, False, 'Crystal', [0x10, 0x34, 0x64, 0x40, 0x79, 0x06], None, None, None, None, None, None),
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'Crystal 3': (True, False, 'Crystal', [0x40, 0x34, 0x64, 0x40, 0x6C, 0x06], None, None, None, None, None, None),
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'Crystal 4': (True, False, 'Crystal', [0x20, 0x34, 0x64, 0x40, 0x6D, 0x06], None, None, None, None, None, None),
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'Crystal 5': (True, False, 'Crystal', [0x04, 0x34, 0x64, 0x40, 0x6E, 0x06], None, None, None, None, None, None),
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'Crystal 6': (True, False, 'Crystal', [0x01, 0x34, 0x64, 0x40, 0x6F, 0x06], None, None, None, None, None, None),
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'Crystal 5': (True, False, 'Crystal', [0x04, 0x32, 0x64, 0x40, 0x6E, 0x06], None, None, None, None, None, None),
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'Crystal 6': (True, False, 'Crystal', [0x01, 0x32, 0x64, 0x40, 0x6F, 0x06], None, None, None, None, None, None),
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'Crystal 7': (True, False, 'Crystal', [0x08, 0x34, 0x64, 0x40, 0x7C, 0x06], None, None, None, None, None, None),
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'Single Arrow': (False, False, None, 0x43, 'a lonely arrow\nsits here.', 'and the arrow', None, None, None, None),
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'Arrows (10)': (False, False, None, 0x44, 'This will give\nyou ten shots\nwith your bow!', 'and the arrow pack', None, None, None, None),
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