Fix a bug in weighted-settings causing accepted range values to be exclusive of outer range (#2535)
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@ -576,7 +576,7 @@ class GameSettings {
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option = parseInt(option, 10);
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option = parseInt(option, 10);
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let optionAcceptable = false;
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let optionAcceptable = false;
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if ((option > setting.min) && (option < setting.max)) {
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if ((option >= setting.min) && (option <= setting.max)) {
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optionAcceptable = true;
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optionAcceptable = true;
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}
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}
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if (setting.hasOwnProperty('value_names') && Object.values(setting.value_names).includes(option)){
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if (setting.hasOwnProperty('value_names') && Object.values(setting.value_names).includes(option)){
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