From aa22653bfc39c50e45e1599a1c0f4b3db98f4b39 Mon Sep 17 00:00:00 2001 From: CaitSith2 Date: Thu, 21 Jan 2021 00:12:53 -0800 Subject: [PATCH] Fix for servers that don't return checked items. --- MultiClient.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MultiClient.py b/MultiClient.py index 2170d217..b50f309f 100644 --- a/MultiClient.py +++ b/MultiClient.py @@ -894,7 +894,7 @@ async def process_server_cmd(ctx: Context, cmd, args): if ctx.finished_game: await send_finished_game(ctx) ctx.items_missing = convert_unknown_missing(args[2] if len(args) >= 3 else []) # Get the server side view of missing as of time of connecting. - ctx.items_checked = convert_unknown_missing(args[3] if len(args) >= 4 else None) + ctx.items_checked = convert_unknown_missing(args[3]) if len(args) >= 4 else None # This list is used to only send to the server what is reported as ACTUALLY Missing. # This also serves to allow an easy visual of what locations were already checked previously # when /missing is used for the client side view of what is missing.