diff --git a/WebHostLib/static/static/playerSettings.json b/WebHostLib/static/static/playerSettings.json index 318c15fb..e6ee539f 100644 --- a/WebHostLib/static/static/playerSettings.json +++ b/WebHostLib/static/static/playerSettings.json @@ -1381,6 +1381,26 @@ "defaultValue": 0 } } + }, + "key_drop_shuffle": { + "keyString": "key_drop_shuffle", + "friendlyName": "Key Drop Shuffle", + "description": "Allows the small/big keys dropped by enemies/pots to be shuffled into the item pool. This extends the number of checks from 216 to 249", + "inputType": "range", + "subOptions": { + "on": { + "keyString": "key_drop_shuffle.on", + "friendlyName": "Enabled", + "description": "Enables key drop shuffle", + "defaultValue": 0 + }, + "off": { + "keyString": "key_drop_shuffle.off", + "friendlyName": "Disabled", + "description": "Disables key drop shuffle", + "defaultValue": 50 + } + } } }, "romOptions": { diff --git a/WebHostLib/static/static/playerSettings.yaml b/WebHostLib/static/static/playerSettings.yaml index 36d29d6d..b6e7747f 100644 --- a/WebHostLib/static/static/playerSettings.yaml +++ b/WebHostLib/static/static/playerSettings.yaml @@ -304,6 +304,9 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth 2: 0 # And shuffles open edges and straight staircases 3: 0 # And shuffles dungeon lobbies random: 0 # Picks one of those at random +key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise + on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249. + off: 50 experimental: # Only available if the host uses the doors branch, it is ignored otherwise on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter. off: 50 diff --git a/playerSettings.yaml b/playerSettings.yaml index 96359422..4760173f 100644 --- a/playerSettings.yaml +++ b/playerSettings.yaml @@ -304,8 +304,11 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth 2: 0 # And shuffles open edges and straight staircases 3: 0 # And shuffles dungeon lobbies random: 0 # Picks one of those at random +key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise + on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249. + off: 50 experimental: # Only available if the host uses the doors branch, it is ignored otherwise - on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter. + on: 0 # Enables experimental features. off: 50 debug: # Only available if the host uses the doors branch, it is ignored otherwise on: 0 # Enables debugging features. Currently, these are the Item collection counter. (overwrites total triforce pieces) and Castle Gate closed indicator.