Yacht Dice: Proguseful items: Dice and 100 Points #4070
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@ -16,7 +16,7 @@ class YachtDiceItem(Item):
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item_table = {
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item_table = {
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"Dice": ItemData(16871244000, ItemClassification.progression),
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"Dice": ItemData(16871244000, ItemClassification.progression | ItemClassification.useful),
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"Dice Fragment": ItemData(16871244001, ItemClassification.progression),
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"Dice Fragment": ItemData(16871244001, ItemClassification.progression),
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"Roll": ItemData(16871244002, ItemClassification.progression),
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"Roll": ItemData(16871244002, ItemClassification.progression),
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"Roll Fragment": ItemData(16871244003, ItemClassification.progression),
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"Roll Fragment": ItemData(16871244003, ItemClassification.progression),
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@ -64,7 +64,7 @@ item_table = {
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# These points are included in the logic and might be necessary to progress.
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# These points are included in the logic and might be necessary to progress.
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"1 Point": ItemData(16871244301, ItemClassification.progression_skip_balancing),
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"1 Point": ItemData(16871244301, ItemClassification.progression_skip_balancing),
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"10 Points": ItemData(16871244302, ItemClassification.progression),
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"10 Points": ItemData(16871244302, ItemClassification.progression),
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"100 Points": ItemData(16871244303, ItemClassification.progression),
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"100 Points": ItemData(16871244303, ItemClassification.progression | ItemClassification.useful),
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}
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}
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# item groups for better hinting
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# item groups for better hinting
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