mvoe client stuff to new command processor

This commit is contained in:
Fabian Dill 2020-04-14 20:22:42 +02:00
parent 8b8e279015
commit af78914d22
3 changed files with 292 additions and 229 deletions

View File

@ -2,10 +2,10 @@ import argparse
import asyncio
import json
import logging
import typing
import urllib.parse
import atexit
from Utils import get_item_name_from_id, get_location_name_from_address, ReceivedItem
exit_func = atexit.register(input, "Press enter to close.")
@ -18,16 +18,10 @@ import websockets
import prompt_toolkit
from prompt_toolkit.patch_stdout import patch_stdout
import Items
import Regions
import Utils
class ReceivedItem(typing.NamedTuple):
item: int
location: int
player: int
class Context:
def __init__(self, snes_address, server_address, password, found_items):
self.snes_address = snes_address
@ -609,7 +603,7 @@ async def server_loop(ctx : Context, address = None):
logging.info('Connecting to multiworld server at %s' % address)
try:
ctx.socket = await websockets.connect(address, port=port, ping_timeout=None, ping_interval=None)
ctx.socket = await websockets.connect(address, port=port, ping_timeout=60, ping_interval=30)
logging.info('Connected')
ctx.server_address = address
@ -778,19 +772,82 @@ async def console_input(ctx : Context):
ctx.input_requests += 1
return await ctx.input_queue.get()
async def disconnect(ctx: Context):
if ctx.socket is not None and not ctx.socket.closed:
await ctx.socket.close()
if ctx.server_task is not None:
await ctx.server_task
async def connect(ctx: Context, address=None):
await disconnect(ctx)
ctx.server_task = asyncio.create_task(server_loop(ctx, address))
async def console_loop(ctx : Context):
from MultiServer import CommandProcessor
class ClientCommandProcessor(CommandProcessor):
def __init__(self, ctx: Context):
self.ctx = ctx
def _cmd_exit(self):
"""Close connections and client"""
self.ctx.exit_event.set()
def _cmd_snes(self, snes_address: str = ""):
"""Connect to a snes. Optionally include network address of a snes to connect to, otherwise show available devices"""
self.ctx.snes_reconnect_address = None
asyncio.create_task(snes_connect(self.ctx, snes_address if snes_address else self.ctx.snes_address))
def _cmd_snes_close(self):
"""Close connection to a currently connected snes"""
self.ctx.snes_reconnect_address = None
if self.ctx.snes_socket is not None and not self.ctx.snes_socket.closed:
asyncio.create_task(self.ctx.snes_socket.close())
def _cmd_connect(self, address: str = ""):
"""Connect to a MultiWorld Server"""
self.ctx.server_address = None
asyncio.create_task(connect(self.ctx, address if address else None))
def _cmd_disconnect(self):
"""Disconnect from a MultiWorld Server"""
self.ctx.server_address = None
asyncio.create_task(disconnect(self.ctx))
def _cmd_received(self):
"""List all received items"""
logging.info('Received items:')
for index, item in enumerate(self.ctx.items_received, 1):
logging.info('%s from %s (%s) (%d/%d in list)' % (
color(get_item_name_from_id(item.item), 'red', 'bold'),
color(self.ctx.player_names[item.player], 'yellow'),
get_location_name_from_address(item.location), index, len(self.ctx.items_received)))
def _cmd_missing(self):
"""List all missing location checks"""
for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
if location not in self.ctx.locations_checked:
logging.info('Missing: ' + location)
def _cmd_show_items(self, toggle: str = ""):
"""Toggle showing of items received across the team"""
if toggle:
self.ctx.found_items = toggle.lower() in {"1", "true", "on"}
else:
self.ctx.found_items = not self.ctx.found_items
logging.info(f"Set showing team items to {self.ctx.found_items}")
asyncio.create_task(send_msgs(self.ctx.socket, [['UpdateTags', get_tags(self.ctx)]]))
def default(self, raw: str):
asyncio.create_task(send_msgs(self.ctx.socket, [['Say', raw]]))
async def console_loop(ctx: Context):
session = prompt_toolkit.PromptSession()
commandprocessor = ClientCommandProcessor(ctx)
while not ctx.exit_event.is_set():
try:
with patch_stdout():
@ -804,67 +861,11 @@ async def console_loop(ctx : Context):
command = input_text.split()
if not command:
continue
if command[0][:1] != '/':
asyncio.create_task(send_msgs(ctx.socket, [['Say', input_text]]))
continue
precommand = command[0][1:]
if precommand == 'exit':
ctx.exit_event.set()
elif precommand == 'snes':
ctx.snes_reconnect_address = None
asyncio.create_task(snes_connect(ctx, command[1] if len(command) > 1 else ctx.snes_address))
elif precommand in {'snes_close', 'snes_quit'}:
ctx.snes_reconnect_address = None
if ctx.snes_socket is not None and not ctx.snes_socket.closed:
await ctx.snes_socket.close()
elif precommand in {'connect', 'reconnect'}:
ctx.server_address = None
asyncio.create_task(connect(ctx, command[1] if len(command) > 1 else None))
elif precommand == 'disconnect':
ctx.server_address = None
asyncio.create_task(disconnect(ctx))
elif precommand == 'received':
logging.info('Received items:')
for index, item in enumerate(ctx.items_received, 1):
logging.info('%s from %s (%s) (%d/%d in list)' % (
color(get_item_name_from_id(item.item), 'red', 'bold'),
color(ctx.player_names[item.player], 'yellow'),
get_location_name_from_address(item.location), index, len(ctx.items_received)))
elif precommand == 'missing':
for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
if location not in ctx.locations_checked:
logging.info('Missing: ' + location)
elif precommand == "show_items":
if len(command) > 1:
ctx.found_items = command[1].lower() in {"1", "true", "on"}
else:
ctx.found_items = not ctx.found_items
logging.info(f"Set showing team items to {ctx.found_items}")
asyncio.create_task(send_msgs(ctx.socket, [['UpdateTags', get_tags(ctx)]]))
elif precommand == "license":
with open("LICENSE") as f:
logging.info(f.read())
commandprocessor(input_text)
except Exception as e:
logging.exception(e)
await snes_flush_writes(ctx)
def get_item_name_from_id(code):
return Items.lookup_id_to_name.get(code, f'Unknown item (ID:{code})')
def get_location_name_from_address(address):
return Regions.lookup_id_to_name.get(address, f'Unknown location (ID:{address})')
async def track_locations(ctx : Context, roomid, roomdata):
new_locations = []

View File

@ -1,3 +1,5 @@
from __future__ import annotations
import argparse
import asyncio
import functools
@ -20,7 +22,7 @@ from fuzzywuzzy import process as fuzzy_process
import Items
import Regions
import Utils
from MultiClient import ReceivedItem, get_item_name_from_id, get_location_name_from_address
from Utils import get_item_name_from_id, get_location_name_from_address, ReceivedItem
console_names = frozenset(set(Items.item_table) | set(Regions.location_table))
@ -29,7 +31,7 @@ class Client:
version: typing.List[int] = [0, 0, 0]
tags: typing.List[str] = []
def __init__(self, socket: websockets.server.WebSocketServerProtocol):
def __init__(self, socket: websockets.server.WebSocketServerProtocol, ctx: Context):
self.socket = socket
self.auth = False
self.name = None
@ -38,6 +40,7 @@ class Client:
self.send_index = 0
self.tags = []
self.version = [0, 0, 0]
self.messageprocessor = ClientMessageProcessor(ctx, self)
@property
def wants_item_notification(self):
@ -68,6 +71,7 @@ class Context:
self.hints_sent = collections.defaultdict(set)
self.item_cheat = item_cheat
self.running = True
self.commandprocessor = ServerCommandProcessor(self)
def get_save(self) -> dict:
return {
@ -141,7 +145,7 @@ def notify_hints(ctx: Context, team: int, hints: typing.List[Utils.Hint]):
asyncio.create_task(send_msgs(client.socket, payload))
async def server(websocket, path, ctx: Context):
client = Client(websocket)
client = Client(websocket, ctx)
ctx.clients.append(client)
try:
@ -330,6 +334,168 @@ def get_intended_text(input_text: str, possible_answers: typing.Iterable[str]= c
return picks[0][0], False, f"Too many close matches, did you mean {picks[0][0]}?"
class CommandMeta(type):
def __new__(cls, name, bases, attrs):
commands = attrs["commands"] = {}
for base in bases:
commands.update(base.commands)
commands.update({name[5:].lower(): method for name, method in attrs.items() if
name.startswith("_cmd_")})
return super(CommandMeta, cls).__new__(cls, name, bases, attrs)
class CommandProcessor(metaclass=CommandMeta):
commands: typing.Dict[str, typing.Callable]
marker = "/"
def output(self, text: str):
print(text)
def __call__(self, raw: str):
if not raw:
return
command = raw.split()
basecommand = command[0]
if basecommand[0] == self.marker:
method = self.commands.get(basecommand[1:].lower(), None)
if not method:
self._error_unknown_command(basecommand[1:])
else:
method(self, *command[1:])
else:
self.default(raw)
def get_help_text(self) -> str:
s = ""
for command, method in self.commands.items():
spec = inspect.signature(method).parameters
argtext = ""
for argname, parameter in spec.items():
if argname == "self":
continue
argtext += argname
if isinstance(parameter.default, str):
argtext += "=" + parameter.default
argtext += " "
s += f"{self.marker}{command} {argtext}\n {method.__doc__}\n"
return s
def _cmd_help(self):
"""Returns the help listing"""
self.output(self.get_help_text())
def _cmd_license(self):
"""Returns the licensing information"""
with open("LICENSE") as f:
self.output(f.read())
def default(self, raw: str):
self.output("Echo: " + raw)
def _error_unknown_command(self, raw: str):
self.output(f"Could not find command {raw}. Known commands: {', '.join(self.commands)}")
class ClientMessageProcessor(CommandProcessor):
marker = "!"
ctx: Context
def __init__(self, ctx: Context, client: Client):
self.ctx = ctx
self.client = client
def output(self, text):
notify_client(self.client, text)
def _cmd_players(self):
"""Get information about connected and missing players"""
notify_all(self.ctx, get_connected_players_string(self.ctx))
def _cmd_forfeit(self):
"""Surrender and send your remaining items out to their recipients"""
forfeit_player(self.ctx, self.client.team, self.client.slot)
def _cmd_countdown(self, seconds: str = "10"):
"""Start a countdown in seconds"""
try:
timer = int(seconds)
except ValueError:
timer = 10
asyncio.create_task(countdown(self.ctx, timer))
def _cmd_getitem(self, item_name: str):
"""Cheat in an item"""
if self.ctx.item_cheat:
item_name, usable, response = get_intended_text(item_name, Items.item_table.keys())
if usable:
new_item = ReceivedItem(Items.item_table[item_name][3], -1, self.client.slot)
get_received_items(self.ctx, self.client.team, self.client.slot).append(new_item)
notify_all(self.ctx, 'Cheat console: sending "' + item_name + '" to ' + self.client.name)
send_new_items(self.ctx)
else:
self.output(response)
else:
self.output("Cheating is disabled.")
def _cmd_hint(self, item_or_location: str = ""):
"""Use !hint {item_name/location_name}, for example !hint Lamp or !hint Link's House. """
points_available = self.ctx.location_check_points * len(
self.ctx.location_checks[self.client.team, self.client.slot]) - \
self.ctx.hint_cost * self.ctx.hints_used[self.client.team, self.client.slot]
if not item_or_location:
self.output(f"A hint costs {self.ctx.hint_cost} points. "
f"You have {points_available} points.")
for item_name in self.ctx.hints_sent[self.client.team, self.client.slot]:
if item_name in Items.item_table: # item name
hints = collect_hints(self.ctx, self.client.team, self.client.slot, item_name)
else: # location name
hints = collect_hints_location(self.ctx, self.client.team, self.client.slot, item_name)
notify_hints(self.ctx, self.client.team, hints)
else:
item_name, usable, response = get_intended_text(item_or_location)
if usable:
if item_name in Items.hint_blacklist:
self.output(f"Sorry, \"{item_name}\" is marked as non-hintable.")
hints = []
elif item_name in Items.item_table: # item name
hints = collect_hints(self.ctx, self.client.team, self.client.slot, item_name)
else: # location name
hints = collect_hints_location(self.ctx, self.client.team, self.client.slot, item_name)
if hints:
if item_name in self.ctx.hints_sent[self.client.team, self.client.slot]:
notify_hints(self.ctx, self.client.team, hints)
self.output("Hint was previously used, no points deducted.")
else:
found = 0
for hint in hints:
found += 1 - hint.found
if not found:
notify_hints(self.ctx, self.client.team, hints)
self.output("No new items found, no points deducted.")
else:
if self.ctx.hint_cost:
can_pay = points_available // (self.ctx.hint_cost * found) >= 1
else:
can_pay = True
if can_pay:
self.ctx.hints_used[self.client.team, self.client.slot] += found
self.ctx.hints_sent[self.client.team, self.client.slot].add(item_name)
notify_hints(self.ctx, self.client.team, hints)
save(self.ctx)
else:
notify_client(self.client, f"You can't afford the hint. "
f"You have {points_available} points and need at least "
f"{self.ctx.hint_cost}, "
f"more if multiple items are still to be found.")
else:
self.output("Nothing found. Item/Location may not exist.")
else:
self.output(response)
async def process_client_cmd(ctx: Context, client: Client, cmd, args):
if type(cmd) is not str:
await send_msgs(client.socket, [['InvalidCmd']])
@ -372,133 +538,56 @@ async def process_client_cmd(ctx: Context, client: Client, cmd, args):
await send_msgs(client.socket, reply)
await on_client_joined(ctx, client)
if not client.auth:
return
if client.auth:
if cmd == 'Sync':
items = get_received_items(ctx, client.team, client.slot)
if items:
client.send_index = len(items)
await send_msgs(client.socket, [['ReceivedItems', (0, tuplize_received_items(items))]])
if cmd == 'Sync':
items = get_received_items(ctx, client.team, client.slot)
if items:
client.send_index = len(items)
await send_msgs(client.socket, [['ReceivedItems', (0, tuplize_received_items(items))]])
elif cmd == 'LocationChecks':
if type(args) is not list:
await send_msgs(client.socket, [['InvalidArguments', 'LocationChecks']])
return
register_location_checks(ctx, client.team, client.slot, args)
if cmd == 'LocationChecks':
if type(args) is not list:
await send_msgs(client.socket, [['InvalidArguments', 'LocationChecks']])
return
register_location_checks(ctx, client.team, client.slot, args)
if cmd == 'LocationScouts':
if type(args) is not list:
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
return
locs = []
for location in args:
if type(location) is not int or 0 >= location > len(Regions.location_table):
elif cmd == 'LocationScouts':
if type(args) is not list:
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
return
loc_name = list(Regions.location_table.keys())[location - 1]
target_item, target_player = ctx.locations[(Regions.location_table[loc_name][0], client.slot)]
locs = []
for location in args:
if type(location) is not int or 0 >= location > len(Regions.location_table):
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
return
loc_name = list(Regions.location_table.keys())[location - 1]
target_item, target_player = ctx.locations[(Regions.location_table[loc_name][0], client.slot)]
replacements = {'SmallKey': 0xA2, 'BigKey': 0x9D, 'Compass': 0x8D, 'Map': 0x7D}
item_type = [i[2] for i in Items.item_table.values() if type(i[3]) is int and i[3] == target_item]
if item_type:
target_item = replacements.get(item_type[0], target_item)
replacements = {'SmallKey': 0xA2, 'BigKey': 0x9D, 'Compass': 0x8D, 'Map': 0x7D}
item_type = [i[2] for i in Items.item_table.values() if type(i[3]) is int and i[3] == target_item]
if item_type:
target_item = replacements.get(item_type[0], target_item)
locs.append([loc_name, location, target_item, target_player])
locs.append([loc_name, location, target_item, target_player])
logging.info(f"{client.name} in team {client.team+1} scouted {', '.join([l[0] for l in locs])}")
await send_msgs(client.socket, [['LocationInfo', [l[1:] for l in locs]]])
# logging.info(f"{client.name} in team {client.team+1} scouted {', '.join([l[0] for l in locs])}")
await send_msgs(client.socket, [['LocationInfo', [l[1:] for l in locs]]])
if cmd == 'UpdateTags':
if not args or type(args) is not list:
await send_msgs(client.socket, [['InvalidArguments', 'UpdateTags']])
return
client.tags = args
elif cmd == 'UpdateTags':
if not args or type(args) is not list:
await send_msgs(client.socket, [['InvalidArguments', 'UpdateTags']])
return
client.tags = args
if cmd == 'Say':
if type(args) is not str or not args.isprintable():
await send_msgs(client.socket, [['InvalidArguments', 'Say']])
return
if cmd == 'Say':
if type(args) is not str or not args.isprintable():
await send_msgs(client.socket, [['InvalidArguments', 'Say']])
return
notify_all(ctx, client.name + ': ' + args)
notify_all(ctx, client.name + ': ' + args)
print(args)
client.messageprocessor(args)
if args.startswith('!players'):
notify_all(ctx, get_connected_players_string(ctx))
elif args.startswith('!forfeit'):
forfeit_player(ctx, client.team, client.slot)
elif args.startswith('!countdown'):
try:
timer = int(args.split()[1])
except (IndexError, ValueError):
timer = 10
asyncio.create_task(countdown(ctx, timer))
elif args.startswith('!getitem') and ctx.item_cheat:
item_name = args[9:].lower()
item_name, usable, response = get_intended_text(item_name, Items.item_table.keys())
if usable:
new_item = ReceivedItem(Items.item_table[item_name][3], -1, client.slot)
get_received_items(ctx, client.team, client.slot).append(new_item)
notify_all(ctx, 'Cheat console: sending "' + item_name + '" to ' + client.name)
send_new_items(ctx)
else:
notify_client(client, response)
elif args.startswith("!hint"):
points_available = ctx.location_check_points * len(ctx.location_checks[client.team, client.slot]) - \
ctx.hint_cost * ctx.hints_used[client.team, client.slot]
item_name = args[6:]
if not item_name:
notify_client(client, "Use !hint {item_name/location_name}, "
"for example !hint Lamp or !hint Link's House. "
f"A hint costs {ctx.hint_cost} points. "
f"You have {points_available} points.")
for item_name in ctx.hints_sent[client.team, client.slot]:
if item_name in Items.item_table: # item name
hints = collect_hints(ctx, client.team, client.slot, item_name)
else: # location name
hints = collect_hints_location(ctx, client.team, client.slot, item_name)
notify_hints(ctx, client.team, hints)
else:
item_name, usable, response = get_intended_text(item_name)
if usable:
if item_name in Items.hint_blacklist:
notify_client(client, f"Sorry, \"{item_name}\" is marked as non-hintable.")
hints = []
elif item_name in Items.item_table: # item name
hints = collect_hints(ctx, client.team, client.slot, item_name)
else: # location name
hints = collect_hints_location(ctx, client.team, client.slot, item_name)
if hints:
if item_name in ctx.hints_sent[client.team, client.slot]:
notify_hints(ctx, client.team, hints)
notify_client(client, "Hint was previously used, no points deducted.")
else:
found = 0
for hint in hints:
found += 1 - hint.found
if not found:
notify_hints(ctx, client.team, hints)
notify_client(client, "No new items found, no points deducted.")
else:
if ctx.hint_cost:
can_pay = points_available // (ctx.hint_cost * found) >= 1
else:
can_pay = True
if can_pay:
ctx.hints_used[client.team, client.slot] += found
ctx.hints_sent[client.team, client.slot].add(item_name)
notify_hints(ctx, client.team, hints)
save(ctx)
else:
notify_client(client, f"You can't afford the hint. "
f"You have {points_available} points and need at least {ctx.hint_cost}, "
f"more if multiple items are still to be found.")
else:
notify_client(client, "Nothing found. Item/Location may not exist.")
else:
notify_client(client, response)
def set_password(ctx: Context, password):
@ -506,48 +595,6 @@ def set_password(ctx: Context, password):
logging.warning('Password set to ' + password if password else 'Password disabled')
class CommandProcessor():
commands: typing.Dict[str, typing.Callable]
def __init__(self):
self.commands = {name[5:].lower(): method for name, method in inspect.getmembers(self) if
name.startswith("_cmd_")}
def output(self, text: str):
print(text)
def __call__(self, raw: str):
if not raw:
return
command = raw.split()
basecommand = command[0]
if basecommand[0] == "/":
method = self.commands.get(basecommand[1:].lower(), None)
if not method:
self._error_unknown_command(basecommand[1:])
else:
method(*command[1:])
else:
self.default(raw)
def get_help_text(self) -> str:
s = ""
for command, method in self.commands.items():
spec = inspect.signature(method).parameters
s += f"/{command} {' '.join(spec)}\n {method.__doc__}\n"
return s
def _cmd_help(self):
"""Returns the help listing"""
self.output(self.get_help_text())
def default(self, raw: str):
self.output("Echo: " + raw)
def _error_unknown_command(self, raw: str):
self.output(f"Could not find command {raw}. Known commands: {', '.join(self.commands)}")
class ServerCommandProcessor(CommandProcessor):
ctx: Context
@ -634,12 +681,11 @@ class ServerCommandProcessor(CommandProcessor):
async def console(ctx: Context):
session = prompt_toolkit.PromptSession()
cmd_processor = ServerCommandProcessor(ctx)
while ctx.running:
with patch_stdout():
input_text = await session.prompt_async()
try:
cmd_processor(input_text)
ctx.commandprocessor(input_text)
except:
import traceback
traceback.print_exc()

View File

@ -184,3 +184,19 @@ def get_options() -> dict:
else:
raise FileNotFoundError(f"Could not find {locations[1]} to load options.")
return get_options.options
def get_item_name_from_id(code):
import Items
return Items.lookup_id_to_name.get(code, f'Unknown item (ID:{code})')
def get_location_name_from_address(address):
import Regions
return Regions.lookup_id_to_name.get(address, f'Unknown location (ID:{address})')
class ReceivedItem(typing.NamedTuple):
item: int
location: int
player: int