mvoe client stuff to new command processor
This commit is contained in:
parent
8b8e279015
commit
af78914d22
133
MultiClient.py
133
MultiClient.py
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@ -2,10 +2,10 @@ import argparse
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import asyncio
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import json
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import logging
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import typing
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import urllib.parse
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import atexit
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from Utils import get_item_name_from_id, get_location_name_from_address, ReceivedItem
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exit_func = atexit.register(input, "Press enter to close.")
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@ -18,16 +18,10 @@ import websockets
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import prompt_toolkit
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from prompt_toolkit.patch_stdout import patch_stdout
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import Items
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import Regions
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import Utils
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class ReceivedItem(typing.NamedTuple):
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item: int
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location: int
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player: int
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class Context:
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def __init__(self, snes_address, server_address, password, found_items):
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self.snes_address = snes_address
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@ -609,7 +603,7 @@ async def server_loop(ctx : Context, address = None):
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logging.info('Connecting to multiworld server at %s' % address)
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try:
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ctx.socket = await websockets.connect(address, port=port, ping_timeout=None, ping_interval=None)
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ctx.socket = await websockets.connect(address, port=port, ping_timeout=60, ping_interval=30)
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logging.info('Connected')
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ctx.server_address = address
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@ -778,19 +772,82 @@ async def console_input(ctx : Context):
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ctx.input_requests += 1
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return await ctx.input_queue.get()
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async def disconnect(ctx: Context):
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if ctx.socket is not None and not ctx.socket.closed:
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await ctx.socket.close()
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if ctx.server_task is not None:
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await ctx.server_task
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async def connect(ctx: Context, address=None):
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await disconnect(ctx)
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ctx.server_task = asyncio.create_task(server_loop(ctx, address))
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async def console_loop(ctx : Context):
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from MultiServer import CommandProcessor
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class ClientCommandProcessor(CommandProcessor):
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def __init__(self, ctx: Context):
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self.ctx = ctx
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def _cmd_exit(self):
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"""Close connections and client"""
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self.ctx.exit_event.set()
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def _cmd_snes(self, snes_address: str = ""):
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"""Connect to a snes. Optionally include network address of a snes to connect to, otherwise show available devices"""
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self.ctx.snes_reconnect_address = None
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asyncio.create_task(snes_connect(self.ctx, snes_address if snes_address else self.ctx.snes_address))
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def _cmd_snes_close(self):
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"""Close connection to a currently connected snes"""
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self.ctx.snes_reconnect_address = None
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if self.ctx.snes_socket is not None and not self.ctx.snes_socket.closed:
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asyncio.create_task(self.ctx.snes_socket.close())
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def _cmd_connect(self, address: str = ""):
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"""Connect to a MultiWorld Server"""
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self.ctx.server_address = None
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asyncio.create_task(connect(self.ctx, address if address else None))
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def _cmd_disconnect(self):
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"""Disconnect from a MultiWorld Server"""
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self.ctx.server_address = None
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asyncio.create_task(disconnect(self.ctx))
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def _cmd_received(self):
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"""List all received items"""
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logging.info('Received items:')
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for index, item in enumerate(self.ctx.items_received, 1):
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logging.info('%s from %s (%s) (%d/%d in list)' % (
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color(get_item_name_from_id(item.item), 'red', 'bold'),
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color(self.ctx.player_names[item.player], 'yellow'),
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get_location_name_from_address(item.location), index, len(self.ctx.items_received)))
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def _cmd_missing(self):
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"""List all missing location checks"""
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for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
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if location not in self.ctx.locations_checked:
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logging.info('Missing: ' + location)
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def _cmd_show_items(self, toggle: str = ""):
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"""Toggle showing of items received across the team"""
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if toggle:
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self.ctx.found_items = toggle.lower() in {"1", "true", "on"}
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else:
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self.ctx.found_items = not self.ctx.found_items
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logging.info(f"Set showing team items to {self.ctx.found_items}")
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asyncio.create_task(send_msgs(self.ctx.socket, [['UpdateTags', get_tags(self.ctx)]]))
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def default(self, raw: str):
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asyncio.create_task(send_msgs(self.ctx.socket, [['Say', raw]]))
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async def console_loop(ctx: Context):
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session = prompt_toolkit.PromptSession()
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commandprocessor = ClientCommandProcessor(ctx)
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while not ctx.exit_event.is_set():
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try:
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with patch_stdout():
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@ -804,67 +861,11 @@ async def console_loop(ctx : Context):
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command = input_text.split()
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if not command:
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continue
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if command[0][:1] != '/':
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asyncio.create_task(send_msgs(ctx.socket, [['Say', input_text]]))
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continue
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precommand = command[0][1:]
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if precommand == 'exit':
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ctx.exit_event.set()
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elif precommand == 'snes':
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ctx.snes_reconnect_address = None
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asyncio.create_task(snes_connect(ctx, command[1] if len(command) > 1 else ctx.snes_address))
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elif precommand in {'snes_close', 'snes_quit'}:
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ctx.snes_reconnect_address = None
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if ctx.snes_socket is not None and not ctx.snes_socket.closed:
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await ctx.snes_socket.close()
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elif precommand in {'connect', 'reconnect'}:
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ctx.server_address = None
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asyncio.create_task(connect(ctx, command[1] if len(command) > 1 else None))
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elif precommand == 'disconnect':
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ctx.server_address = None
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asyncio.create_task(disconnect(ctx))
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elif precommand == 'received':
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logging.info('Received items:')
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for index, item in enumerate(ctx.items_received, 1):
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logging.info('%s from %s (%s) (%d/%d in list)' % (
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color(get_item_name_from_id(item.item), 'red', 'bold'),
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color(ctx.player_names[item.player], 'yellow'),
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get_location_name_from_address(item.location), index, len(ctx.items_received)))
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elif precommand == 'missing':
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for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
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if location not in ctx.locations_checked:
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logging.info('Missing: ' + location)
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elif precommand == "show_items":
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if len(command) > 1:
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ctx.found_items = command[1].lower() in {"1", "true", "on"}
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else:
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ctx.found_items = not ctx.found_items
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logging.info(f"Set showing team items to {ctx.found_items}")
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asyncio.create_task(send_msgs(ctx.socket, [['UpdateTags', get_tags(ctx)]]))
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elif precommand == "license":
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with open("LICENSE") as f:
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logging.info(f.read())
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commandprocessor(input_text)
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except Exception as e:
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logging.exception(e)
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await snes_flush_writes(ctx)
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def get_item_name_from_id(code):
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return Items.lookup_id_to_name.get(code, f'Unknown item (ID:{code})')
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def get_location_name_from_address(address):
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return Regions.lookup_id_to_name.get(address, f'Unknown location (ID:{address})')
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async def track_locations(ctx : Context, roomid, roomdata):
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new_locations = []
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372
MultiServer.py
372
MultiServer.py
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@ -1,3 +1,5 @@
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from __future__ import annotations
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import argparse
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import asyncio
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import functools
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@ -20,7 +22,7 @@ from fuzzywuzzy import process as fuzzy_process
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import Items
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import Regions
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import Utils
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from MultiClient import ReceivedItem, get_item_name_from_id, get_location_name_from_address
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from Utils import get_item_name_from_id, get_location_name_from_address, ReceivedItem
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console_names = frozenset(set(Items.item_table) | set(Regions.location_table))
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@ -29,7 +31,7 @@ class Client:
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version: typing.List[int] = [0, 0, 0]
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tags: typing.List[str] = []
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def __init__(self, socket: websockets.server.WebSocketServerProtocol):
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def __init__(self, socket: websockets.server.WebSocketServerProtocol, ctx: Context):
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self.socket = socket
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self.auth = False
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self.name = None
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@ -38,6 +40,7 @@ class Client:
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self.send_index = 0
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self.tags = []
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self.version = [0, 0, 0]
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self.messageprocessor = ClientMessageProcessor(ctx, self)
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@property
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def wants_item_notification(self):
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@ -68,6 +71,7 @@ class Context:
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self.hints_sent = collections.defaultdict(set)
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self.item_cheat = item_cheat
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self.running = True
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self.commandprocessor = ServerCommandProcessor(self)
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def get_save(self) -> dict:
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return {
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@ -141,7 +145,7 @@ def notify_hints(ctx: Context, team: int, hints: typing.List[Utils.Hint]):
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asyncio.create_task(send_msgs(client.socket, payload))
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async def server(websocket, path, ctx: Context):
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client = Client(websocket)
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client = Client(websocket, ctx)
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ctx.clients.append(client)
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try:
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@ -330,6 +334,168 @@ def get_intended_text(input_text: str, possible_answers: typing.Iterable[str]= c
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return picks[0][0], False, f"Too many close matches, did you mean {picks[0][0]}?"
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class CommandMeta(type):
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def __new__(cls, name, bases, attrs):
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commands = attrs["commands"] = {}
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for base in bases:
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commands.update(base.commands)
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commands.update({name[5:].lower(): method for name, method in attrs.items() if
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name.startswith("_cmd_")})
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return super(CommandMeta, cls).__new__(cls, name, bases, attrs)
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class CommandProcessor(metaclass=CommandMeta):
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commands: typing.Dict[str, typing.Callable]
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marker = "/"
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def output(self, text: str):
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print(text)
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def __call__(self, raw: str):
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if not raw:
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return
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command = raw.split()
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basecommand = command[0]
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if basecommand[0] == self.marker:
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method = self.commands.get(basecommand[1:].lower(), None)
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if not method:
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self._error_unknown_command(basecommand[1:])
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else:
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method(self, *command[1:])
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else:
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self.default(raw)
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def get_help_text(self) -> str:
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s = ""
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for command, method in self.commands.items():
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spec = inspect.signature(method).parameters
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argtext = ""
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for argname, parameter in spec.items():
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if argname == "self":
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continue
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argtext += argname
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if isinstance(parameter.default, str):
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argtext += "=" + parameter.default
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argtext += " "
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s += f"{self.marker}{command} {argtext}\n {method.__doc__}\n"
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return s
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def _cmd_help(self):
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"""Returns the help listing"""
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self.output(self.get_help_text())
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def _cmd_license(self):
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"""Returns the licensing information"""
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with open("LICENSE") as f:
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self.output(f.read())
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def default(self, raw: str):
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self.output("Echo: " + raw)
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def _error_unknown_command(self, raw: str):
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self.output(f"Could not find command {raw}. Known commands: {', '.join(self.commands)}")
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class ClientMessageProcessor(CommandProcessor):
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marker = "!"
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ctx: Context
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def __init__(self, ctx: Context, client: Client):
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self.ctx = ctx
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self.client = client
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def output(self, text):
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notify_client(self.client, text)
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def _cmd_players(self):
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"""Get information about connected and missing players"""
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notify_all(self.ctx, get_connected_players_string(self.ctx))
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def _cmd_forfeit(self):
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"""Surrender and send your remaining items out to their recipients"""
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forfeit_player(self.ctx, self.client.team, self.client.slot)
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def _cmd_countdown(self, seconds: str = "10"):
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"""Start a countdown in seconds"""
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try:
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timer = int(seconds)
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except ValueError:
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timer = 10
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asyncio.create_task(countdown(self.ctx, timer))
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def _cmd_getitem(self, item_name: str):
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"""Cheat in an item"""
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if self.ctx.item_cheat:
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item_name, usable, response = get_intended_text(item_name, Items.item_table.keys())
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if usable:
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new_item = ReceivedItem(Items.item_table[item_name][3], -1, self.client.slot)
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get_received_items(self.ctx, self.client.team, self.client.slot).append(new_item)
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notify_all(self.ctx, 'Cheat console: sending "' + item_name + '" to ' + self.client.name)
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send_new_items(self.ctx)
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else:
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self.output(response)
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else:
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self.output("Cheating is disabled.")
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def _cmd_hint(self, item_or_location: str = ""):
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"""Use !hint {item_name/location_name}, for example !hint Lamp or !hint Link's House. """
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points_available = self.ctx.location_check_points * len(
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self.ctx.location_checks[self.client.team, self.client.slot]) - \
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self.ctx.hint_cost * self.ctx.hints_used[self.client.team, self.client.slot]
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if not item_or_location:
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self.output(f"A hint costs {self.ctx.hint_cost} points. "
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f"You have {points_available} points.")
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for item_name in self.ctx.hints_sent[self.client.team, self.client.slot]:
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if item_name in Items.item_table: # item name
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hints = collect_hints(self.ctx, self.client.team, self.client.slot, item_name)
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else: # location name
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hints = collect_hints_location(self.ctx, self.client.team, self.client.slot, item_name)
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notify_hints(self.ctx, self.client.team, hints)
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else:
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item_name, usable, response = get_intended_text(item_or_location)
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if usable:
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if item_name in Items.hint_blacklist:
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self.output(f"Sorry, \"{item_name}\" is marked as non-hintable.")
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hints = []
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elif item_name in Items.item_table: # item name
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hints = collect_hints(self.ctx, self.client.team, self.client.slot, item_name)
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else: # location name
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hints = collect_hints_location(self.ctx, self.client.team, self.client.slot, item_name)
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if hints:
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if item_name in self.ctx.hints_sent[self.client.team, self.client.slot]:
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notify_hints(self.ctx, self.client.team, hints)
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self.output("Hint was previously used, no points deducted.")
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else:
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found = 0
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for hint in hints:
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found += 1 - hint.found
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if not found:
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notify_hints(self.ctx, self.client.team, hints)
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self.output("No new items found, no points deducted.")
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else:
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if self.ctx.hint_cost:
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can_pay = points_available // (self.ctx.hint_cost * found) >= 1
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else:
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can_pay = True
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if can_pay:
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self.ctx.hints_used[self.client.team, self.client.slot] += found
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self.ctx.hints_sent[self.client.team, self.client.slot].add(item_name)
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notify_hints(self.ctx, self.client.team, hints)
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save(self.ctx)
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else:
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notify_client(self.client, f"You can't afford the hint. "
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f"You have {points_available} points and need at least "
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f"{self.ctx.hint_cost}, "
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f"more if multiple items are still to be found.")
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else:
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self.output("Nothing found. Item/Location may not exist.")
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else:
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self.output(response)
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async def process_client_cmd(ctx: Context, client: Client, cmd, args):
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if type(cmd) is not str:
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await send_msgs(client.socket, [['InvalidCmd']])
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@ -372,133 +538,56 @@ async def process_client_cmd(ctx: Context, client: Client, cmd, args):
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await send_msgs(client.socket, reply)
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await on_client_joined(ctx, client)
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if not client.auth:
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return
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if client.auth:
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if cmd == 'Sync':
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items = get_received_items(ctx, client.team, client.slot)
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if items:
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client.send_index = len(items)
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await send_msgs(client.socket, [['ReceivedItems', (0, tuplize_received_items(items))]])
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if cmd == 'Sync':
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items = get_received_items(ctx, client.team, client.slot)
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if items:
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client.send_index = len(items)
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await send_msgs(client.socket, [['ReceivedItems', (0, tuplize_received_items(items))]])
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elif cmd == 'LocationChecks':
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if type(args) is not list:
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await send_msgs(client.socket, [['InvalidArguments', 'LocationChecks']])
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return
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register_location_checks(ctx, client.team, client.slot, args)
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if cmd == 'LocationChecks':
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if type(args) is not list:
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await send_msgs(client.socket, [['InvalidArguments', 'LocationChecks']])
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return
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register_location_checks(ctx, client.team, client.slot, args)
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if cmd == 'LocationScouts':
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||||
if type(args) is not list:
|
||||
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
|
||||
return
|
||||
locs = []
|
||||
for location in args:
|
||||
if type(location) is not int or 0 >= location > len(Regions.location_table):
|
||||
elif cmd == 'LocationScouts':
|
||||
if type(args) is not list:
|
||||
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
|
||||
return
|
||||
loc_name = list(Regions.location_table.keys())[location - 1]
|
||||
target_item, target_player = ctx.locations[(Regions.location_table[loc_name][0], client.slot)]
|
||||
locs = []
|
||||
for location in args:
|
||||
if type(location) is not int or 0 >= location > len(Regions.location_table):
|
||||
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
|
||||
return
|
||||
loc_name = list(Regions.location_table.keys())[location - 1]
|
||||
target_item, target_player = ctx.locations[(Regions.location_table[loc_name][0], client.slot)]
|
||||
|
||||
replacements = {'SmallKey': 0xA2, 'BigKey': 0x9D, 'Compass': 0x8D, 'Map': 0x7D}
|
||||
item_type = [i[2] for i in Items.item_table.values() if type(i[3]) is int and i[3] == target_item]
|
||||
if item_type:
|
||||
target_item = replacements.get(item_type[0], target_item)
|
||||
replacements = {'SmallKey': 0xA2, 'BigKey': 0x9D, 'Compass': 0x8D, 'Map': 0x7D}
|
||||
item_type = [i[2] for i in Items.item_table.values() if type(i[3]) is int and i[3] == target_item]
|
||||
if item_type:
|
||||
target_item = replacements.get(item_type[0], target_item)
|
||||
|
||||
locs.append([loc_name, location, target_item, target_player])
|
||||
locs.append([loc_name, location, target_item, target_player])
|
||||
|
||||
logging.info(f"{client.name} in team {client.team+1} scouted {', '.join([l[0] for l in locs])}")
|
||||
await send_msgs(client.socket, [['LocationInfo', [l[1:] for l in locs]]])
|
||||
# logging.info(f"{client.name} in team {client.team+1} scouted {', '.join([l[0] for l in locs])}")
|
||||
await send_msgs(client.socket, [['LocationInfo', [l[1:] for l in locs]]])
|
||||
|
||||
if cmd == 'UpdateTags':
|
||||
if not args or type(args) is not list:
|
||||
await send_msgs(client.socket, [['InvalidArguments', 'UpdateTags']])
|
||||
return
|
||||
client.tags = args
|
||||
elif cmd == 'UpdateTags':
|
||||
if not args or type(args) is not list:
|
||||
await send_msgs(client.socket, [['InvalidArguments', 'UpdateTags']])
|
||||
return
|
||||
client.tags = args
|
||||
|
||||
if cmd == 'Say':
|
||||
if type(args) is not str or not args.isprintable():
|
||||
await send_msgs(client.socket, [['InvalidArguments', 'Say']])
|
||||
return
|
||||
if cmd == 'Say':
|
||||
if type(args) is not str or not args.isprintable():
|
||||
await send_msgs(client.socket, [['InvalidArguments', 'Say']])
|
||||
return
|
||||
|
||||
notify_all(ctx, client.name + ': ' + args)
|
||||
notify_all(ctx, client.name + ': ' + args)
|
||||
print(args)
|
||||
client.messageprocessor(args)
|
||||
|
||||
if args.startswith('!players'):
|
||||
notify_all(ctx, get_connected_players_string(ctx))
|
||||
elif args.startswith('!forfeit'):
|
||||
forfeit_player(ctx, client.team, client.slot)
|
||||
elif args.startswith('!countdown'):
|
||||
try:
|
||||
timer = int(args.split()[1])
|
||||
except (IndexError, ValueError):
|
||||
timer = 10
|
||||
asyncio.create_task(countdown(ctx, timer))
|
||||
elif args.startswith('!getitem') and ctx.item_cheat:
|
||||
item_name = args[9:].lower()
|
||||
item_name, usable, response = get_intended_text(item_name, Items.item_table.keys())
|
||||
if usable:
|
||||
new_item = ReceivedItem(Items.item_table[item_name][3], -1, client.slot)
|
||||
get_received_items(ctx, client.team, client.slot).append(new_item)
|
||||
notify_all(ctx, 'Cheat console: sending "' + item_name + '" to ' + client.name)
|
||||
send_new_items(ctx)
|
||||
else:
|
||||
notify_client(client, response)
|
||||
elif args.startswith("!hint"):
|
||||
points_available = ctx.location_check_points * len(ctx.location_checks[client.team, client.slot]) - \
|
||||
ctx.hint_cost * ctx.hints_used[client.team, client.slot]
|
||||
item_name = args[6:]
|
||||
|
||||
if not item_name:
|
||||
notify_client(client, "Use !hint {item_name/location_name}, "
|
||||
"for example !hint Lamp or !hint Link's House. "
|
||||
f"A hint costs {ctx.hint_cost} points. "
|
||||
f"You have {points_available} points.")
|
||||
for item_name in ctx.hints_sent[client.team, client.slot]:
|
||||
if item_name in Items.item_table: # item name
|
||||
hints = collect_hints(ctx, client.team, client.slot, item_name)
|
||||
else: # location name
|
||||
hints = collect_hints_location(ctx, client.team, client.slot, item_name)
|
||||
notify_hints(ctx, client.team, hints)
|
||||
else:
|
||||
item_name, usable, response = get_intended_text(item_name)
|
||||
if usable:
|
||||
if item_name in Items.hint_blacklist:
|
||||
notify_client(client, f"Sorry, \"{item_name}\" is marked as non-hintable.")
|
||||
hints = []
|
||||
elif item_name in Items.item_table: # item name
|
||||
hints = collect_hints(ctx, client.team, client.slot, item_name)
|
||||
else: # location name
|
||||
hints = collect_hints_location(ctx, client.team, client.slot, item_name)
|
||||
|
||||
if hints:
|
||||
if item_name in ctx.hints_sent[client.team, client.slot]:
|
||||
notify_hints(ctx, client.team, hints)
|
||||
notify_client(client, "Hint was previously used, no points deducted.")
|
||||
else:
|
||||
found = 0
|
||||
for hint in hints:
|
||||
found += 1 - hint.found
|
||||
if not found:
|
||||
notify_hints(ctx, client.team, hints)
|
||||
notify_client(client, "No new items found, no points deducted.")
|
||||
else:
|
||||
if ctx.hint_cost:
|
||||
can_pay = points_available // (ctx.hint_cost * found) >= 1
|
||||
else:
|
||||
can_pay = True
|
||||
|
||||
if can_pay:
|
||||
ctx.hints_used[client.team, client.slot] += found
|
||||
ctx.hints_sent[client.team, client.slot].add(item_name)
|
||||
notify_hints(ctx, client.team, hints)
|
||||
save(ctx)
|
||||
else:
|
||||
notify_client(client, f"You can't afford the hint. "
|
||||
f"You have {points_available} points and need at least {ctx.hint_cost}, "
|
||||
f"more if multiple items are still to be found.")
|
||||
else:
|
||||
notify_client(client, "Nothing found. Item/Location may not exist.")
|
||||
else:
|
||||
notify_client(client, response)
|
||||
|
||||
|
||||
def set_password(ctx: Context, password):
|
||||
|
@ -506,48 +595,6 @@ def set_password(ctx: Context, password):
|
|||
logging.warning('Password set to ' + password if password else 'Password disabled')
|
||||
|
||||
|
||||
class CommandProcessor():
|
||||
commands: typing.Dict[str, typing.Callable]
|
||||
|
||||
def __init__(self):
|
||||
self.commands = {name[5:].lower(): method for name, method in inspect.getmembers(self) if
|
||||
name.startswith("_cmd_")}
|
||||
|
||||
def output(self, text: str):
|
||||
print(text)
|
||||
|
||||
def __call__(self, raw: str):
|
||||
if not raw:
|
||||
return
|
||||
command = raw.split()
|
||||
basecommand = command[0]
|
||||
if basecommand[0] == "/":
|
||||
method = self.commands.get(basecommand[1:].lower(), None)
|
||||
if not method:
|
||||
self._error_unknown_command(basecommand[1:])
|
||||
else:
|
||||
method(*command[1:])
|
||||
else:
|
||||
self.default(raw)
|
||||
|
||||
def get_help_text(self) -> str:
|
||||
s = ""
|
||||
for command, method in self.commands.items():
|
||||
spec = inspect.signature(method).parameters
|
||||
s += f"/{command} {' '.join(spec)}\n {method.__doc__}\n"
|
||||
return s
|
||||
|
||||
def _cmd_help(self):
|
||||
"""Returns the help listing"""
|
||||
self.output(self.get_help_text())
|
||||
|
||||
def default(self, raw: str):
|
||||
self.output("Echo: " + raw)
|
||||
|
||||
def _error_unknown_command(self, raw: str):
|
||||
self.output(f"Could not find command {raw}. Known commands: {', '.join(self.commands)}")
|
||||
|
||||
|
||||
class ServerCommandProcessor(CommandProcessor):
|
||||
ctx: Context
|
||||
|
||||
|
@ -634,12 +681,11 @@ class ServerCommandProcessor(CommandProcessor):
|
|||
|
||||
async def console(ctx: Context):
|
||||
session = prompt_toolkit.PromptSession()
|
||||
cmd_processor = ServerCommandProcessor(ctx)
|
||||
while ctx.running:
|
||||
with patch_stdout():
|
||||
input_text = await session.prompt_async()
|
||||
try:
|
||||
cmd_processor(input_text)
|
||||
ctx.commandprocessor(input_text)
|
||||
except:
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
|
|
16
Utils.py
16
Utils.py
|
@ -184,3 +184,19 @@ def get_options() -> dict:
|
|||
else:
|
||||
raise FileNotFoundError(f"Could not find {locations[1]} to load options.")
|
||||
return get_options.options
|
||||
|
||||
|
||||
def get_item_name_from_id(code):
|
||||
import Items
|
||||
return Items.lookup_id_to_name.get(code, f'Unknown item (ID:{code})')
|
||||
|
||||
|
||||
def get_location_name_from_address(address):
|
||||
import Regions
|
||||
return Regions.lookup_id_to_name.get(address, f'Unknown location (ID:{address})')
|
||||
|
||||
|
||||
class ReceivedItem(typing.NamedTuple):
|
||||
item: int
|
||||
location: int
|
||||
player: int
|
||||
|
|
Loading…
Reference in New Issue