Core: log warning for unknown options (#1385)
* throw an error for unknown options * move the error to the end of trigger resolution and make trigger names valid * add bad hardcoded stuff for LTTP * use itertools.chain instead of a ChainMap * remove accidental unused import * make the check after both trigger resolutions so no valid keys are missed, and only check relevant game. * log a warning instead of crashing * delete options from the weights once it gets registered for cleaner erroring * grammar hard Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
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14
Generate.py
14
Generate.py
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@ -378,7 +378,7 @@ def roll_linked_options(weights: dict) -> dict:
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return weights
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def roll_triggers(weights: dict, triggers: list) -> dict:
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def roll_triggers(weights: dict, triggers: list, valid_keys: set) -> dict:
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weights = copy.deepcopy(weights) # make sure we don't write back to other weights sets in same_settings
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weights["_Generator_Version"] = Utils.__version__
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for i, option_set in enumerate(triggers):
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@ -401,7 +401,7 @@ def roll_triggers(weights: dict, triggers: list) -> dict:
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if category_name:
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currently_targeted_weights = currently_targeted_weights[category_name]
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update_weights(currently_targeted_weights, category_options, "Triggered", option_set["option_name"])
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valid_keys.add(key)
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except Exception as e:
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raise ValueError(f"Your trigger number {i + 1} is invalid. "
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f"Please fix your triggers.") from e
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@ -415,6 +415,7 @@ def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str,
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player_option = option.from_any(game_weights[option_key])
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else:
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player_option = option.from_any(get_choice(option_key, game_weights))
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del game_weights[option_key]
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else:
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player_option = option.from_any(option.default) # call the from_any here to support default "random"
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setattr(ret, option_key, player_option)
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@ -428,8 +429,9 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
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if "linked_options" in weights:
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weights = roll_linked_options(weights)
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valid_trigger_names = set()
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if "triggers" in weights:
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weights = roll_triggers(weights, weights["triggers"])
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weights = roll_triggers(weights, weights["triggers"], valid_trigger_names)
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requirements = weights.get("requires", {})
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if requirements:
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@ -469,7 +471,7 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
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raise Exception(f"Merge tag cannot be used outside of trigger contexts.")
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if "triggers" in game_weights:
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weights = roll_triggers(weights, game_weights["triggers"])
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weights = roll_triggers(weights, game_weights["triggers"], valid_trigger_names)
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game_weights = weights[ret.game]
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ret.name = get_choice('name', weights)
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@ -478,6 +480,10 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
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for option_key, option in world_type.options_dataclass.type_hints.items():
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handle_option(ret, game_weights, option_key, option, plando_options)
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for option_key in game_weights:
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if option_key in {"triggers", *valid_trigger_names}:
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continue
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logging.warning(f"{option_key} is not a valid option name for {ret.game} and is not present in triggers.")
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if PlandoOptions.items in plando_options:
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ret.plando_items = game_weights.get("plando_items", [])
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if ret.game == "A Link to the Past":
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