Fix bug where there is less locations than hint count.
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				|  | @ -2287,7 +2287,7 @@ def write_strings(rom, world, player): | |||
|             if hint_count: | ||||
|                 locations = world.find_items_in_locations(set(items_to_hint), player) | ||||
|                 local_random.shuffle(locations) | ||||
|                 for x in range(hint_count): | ||||
|                 for x in range(min(hint_count, len(locations))): | ||||
|                     this_location = locations.pop() | ||||
|                     this_hint = this_location.item.hint_text + ' can be found ' + hint_text(this_location) + '.' | ||||
|                     tt[hint_locations.pop(0)] = this_hint | ||||
|  |  | |||
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