Fix bug where there is less locations than hint count.
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@ -2287,7 +2287,7 @@ def write_strings(rom, world, player):
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if hint_count:
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locations = world.find_items_in_locations(set(items_to_hint), player)
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local_random.shuffle(locations)
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for x in range(hint_count):
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for x in range(min(hint_count, len(locations))):
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this_location = locations.pop()
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this_hint = this_location.item.hint_text + ' can be found ' + hint_text(this_location) + '.'
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tt[hint_locations.pop(0)] = this_hint
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