Setup: rename ArchipelagoLauncher(DEBUG) to ArchipelagoLauncherDebug (#3468)
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@ -87,6 +87,7 @@ Type: files; Name: "{app}\lib\worlds\_bizhawk.apworld"
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Type: files; Name: "{app}\ArchipelagoLttPClient.exe"
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Type: files; Name: "{app}\ArchipelagoPokemonClient.exe"
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Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
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Type: files; Name: "{app}\ArchipelagoLauncher(DEBUG).exe"
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Type: filesandordirs; Name: "{app}\lib\worlds\rogue-legacy*"
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Type: filesandordirs; Name: "{app}\SNI\lua*"
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Type: filesandordirs; Name: "{app}\EnemizerCLI*"
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2
setup.py
2
setup.py
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@ -190,7 +190,7 @@ if is_windows:
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c = next(component for component in components if component.script_name == "Launcher")
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exes.append(cx_Freeze.Executable(
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script=f"{c.script_name}.py",
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target_name=f"{c.frozen_name}(DEBUG).exe",
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target_name=f"{c.frozen_name}Debug.exe",
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icon=resolve_icon(c.icon),
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))
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