Setup: rename ArchipelagoLauncher(DEBUG) to ArchipelagoLauncherDebug (#3468)

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Fabian Dill 2024-06-05 21:00:53 +02:00 committed by GitHub
parent da2f0f94ca
commit afe4b2925e
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2 changed files with 2 additions and 1 deletions

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@ -87,6 +87,7 @@ Type: files; Name: "{app}\lib\worlds\_bizhawk.apworld"
Type: files; Name: "{app}\ArchipelagoLttPClient.exe"
Type: files; Name: "{app}\ArchipelagoPokemonClient.exe"
Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
Type: files; Name: "{app}\ArchipelagoLauncher(DEBUG).exe"
Type: filesandordirs; Name: "{app}\lib\worlds\rogue-legacy*"
Type: filesandordirs; Name: "{app}\SNI\lua*"
Type: filesandordirs; Name: "{app}\EnemizerCLI*"

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@ -190,7 +190,7 @@ if is_windows:
c = next(component for component in components if component.script_name == "Launcher")
exes.append(cx_Freeze.Executable(
script=f"{c.script_name}.py",
target_name=f"{c.frozen_name}(DEBUG).exe",
target_name=f"{c.frozen_name}Debug.exe",
icon=resolve_icon(c.icon),
))